void Start() { // Get map points for (int i = 0; i < nav_map_points_parent.transform.childCount; i++) { GameObject current_point_go = nav_map_points_parent.transform.GetChild(i).gameObject; NavigationPoint np = current_point_go.GetComponent <NavigationPoint>(); np.nav_map = this; List <GameObject> nb = np.GetNeighbours(); for (int y = 0; y < nb.Count; y++) { NavigationPoint npn = nb[y].GetComponent <NavigationPoint>(); if (!npn.IsNeighbour(current_point_go)) { npn.AddBeighbour(current_point_go); } } points.Add(current_point_go); } grid = TransformMapToGrid(GetPoints(), size_x, size_y); }
// Update is called once per frame void Update() { Debug.DrawLine(new Vector3(transform.position.x + (tile_size / 2), transform.position.y, transform.position.z + (tile_size / 2)), new Vector3(transform.position.x + (tile_size / 2), transform.position.y, transform.position.z - (tile_size / 2)), Color.green); Debug.DrawLine(new Vector3(transform.position.x - (tile_size / 2), transform.position.y, transform.position.z + (tile_size / 2)), new Vector3(transform.position.x - (tile_size / 2), transform.position.y, transform.position.z - (tile_size / 2)), Color.green); Debug.DrawLine(new Vector3(transform.position.x + (tile_size / 2), transform.position.y, transform.position.z - (tile_size / 2)), new Vector3(transform.position.x - (tile_size / 2), transform.position.y, transform.position.z - (tile_size / 2)), Color.green); Debug.DrawLine(new Vector3(transform.position.x + (tile_size / 2), transform.position.y, transform.position.z + (tile_size / 2)), new Vector3(transform.position.x - (tile_size / 2), transform.position.y, transform.position.z + (tile_size / 2)), Color.green); List <GameObject> neig = GetNeighbours(); for (int i = 0; i < neig.Count; i++) { NavigationPoint np = neig[i].GetComponent <NavigationPoint>(); if (!np.IsNeighbour(gameObject)) { return; } Debug.DrawLine(new Vector3(transform.position.x, transform.position.y, transform.position.z), new Vector3(neig[i].transform.position.x, neig[i].transform.position.y, neig[i].transform.position.z), Color.red); } }