Example #1
0
    // Use this for initialization
    void Start()
    {
        trails = new GameObject[50];
        trailRenderers = new TrailRenderer[50];
        particleSystems = new ParticleSystem[50];
        trailDanceScripts = new TrailsDanceScript[50];

        navegadorScript = this.GetComponent<NavegadorScript>();

        for (int i = 0; i < 50; i++) {
            GameObject tmp = (GameObject) Instantiate(trail, this.transform.position, Quaternion.identity);
            tmp.transform.parent = this.transform;
            TrailSetup ts = tmp.GetComponent<TrailSetup>();
            ts.Setup();
            trails[i] = tmp;
            trailRenderers[i] = trails[i].GetComponent<TrailRenderer>();
            particleSystems[i] = trails[i].GetComponent<ParticleSystem>();
            trailDanceScripts[i] = trails[i].GetComponent<TrailsDanceScript>();
        }
    }
 // Use this for initialization
 void Start()
 {
     navegadorScript = GameObject.Find("Navegador").GetComponent<NavegadorScript>();
 }