private void OnVideoTimelineSliderValueChanged(object sender, ValueChangedEventArgs e)
        {
            var oldValue = (e.OldValue / 100) * ((nativePlayer.Duration) / 1000);
            var newValue = (e.NewValue / 100) * ((nativePlayer.Duration) / 1000);

            nativePlayer.Seek((int)((e.NewValue / 100) * ((nativePlayer.Duration) / 1000)));
            if (!model.IsPlaying)
            {
                return;
            }
            if ((oldValue - newValue) > 1.5 || (oldValue - newValue) < -1.5)
            {
                nativePlayer.Seek((int)((e.NewValue / 100) * ((nativePlayer.Duration) / 1000)));
                _seekChanged = true;
                if (bufferingSlider.Value <= timelineBar.Value)
                {
                    SetBusy(true);
                }
                else
                {
                    SetBusy(false);
                }
            }
        }