Example #1
0
        private static MyQuaternion GetCrossoverRotation(MyVector offset, double distance, double radius, bool isLeft)
        {
            MyVector straight = new MyVector(0, -distance - radius, 0);
            MyVector angled   = offset - new MyVector(0, distance + radius, 0);

            double angle = MyVector.GetAngleBetweenVectors(straight, angled);

            if (!isLeft)
            {
                angle = angle * -1d;
            }

            return(new MyQuaternion(new MyVector(0, 0, 1), angle));
        }