Example #1
0
 public void WriteMultiplayerStateEnum(MyMultiplayerStateEnum val)
 {
     m_binaryWriter.Write((byte)val);
 }
        public bool ReadMultiplayerStateEnum(ref MyMultiplayerStateEnum val)
        {
            byte numericValue = 0;

            return(ReadByte(ref numericValue) && MyMwcUtils.GetEnumFromNumber <MyMultiplayerStateEnum, byte>(numericValue, ref val));
        }