public void PauseGame() { PlayClip(pauseGame); infoPanel.SetActive(true); Debug.Log("Pause Game"); Time.timeScale = 0f; gamePaused = true; musicScript.OnPauseGame(); }
public void PauseGame() { if (!endGame) { PlayClip(pauseClip); infoPanel.SetActive(true); //<----- musicScript.OnPauseGame(); Time.timeScale = 0f; gamePaused = true; } }