public MurasaChargeSkillState(Murasa parent)
     : base(parent)
 {
     framecounter = new FrameCounter(10);
     CreateBullet();
     parameter.stamina.quantity -= 10;
 }
 public MurasaChargeSkillState(Murasa parent)
     : base(parent)
 {
     framecounter = new FrameCounter(10);
     CreateBullet();
     parameter.stamina.quantity -= 10;
 }
 public IkariReturnState(Ikari parent, Murasa target) : base(parent)
 {
     ikari                    = parent;
     moveParameter            = stateParent.baseParameter.moveParameter;
     moveParameter.direction += 180;
     accel                    = 0;
     returntarget             = target;
 }
 public IkariReturnState(Ikari parent,Murasa target)
     : base(parent)
 {
     ikari = parent;
     moveParameter = stateParent.baseParameter.moveParameter;
     moveParameter.direction += 180;
     accel = 0;
     returntarget = target;
 }