Example #1
0
        public void ChangePosition(Vector2 position)
        {
            //oldPosition = currentPosition;
            currentPosition = position;

            if (currentPosition != oldPosition)
            {
                phase = MultiplatformTouchPhase.Moved;
            }
            else
            {
                phase = MultiplatformTouchPhase.Stationary;
            }
        }
Example #2
0
        public void EndTouch()
        {
            //oldPosition = currentPosition;

            phase = MultiplatformTouchPhase.Ended;
        }
Example #3
0
        public void ChangePosition(Vector2 position)
        {
            //oldPosition = currentPosition;
            currentPosition = position;

            if (currentPosition != oldPosition)
            {
                phase = MultiplatformTouchPhase.Moved;
            }
            else
            {
                phase = MultiplatformTouchPhase.Stationary;
            }
        }
Example #4
0
 public MultiplatformTouch(Vector2 position)
 {
     oldPosition = position;
     currentPosition = position;
     phase = MultiplatformTouchPhase.Began;
 }
Example #5
0
        public void EndTouch()
        {
            //oldPosition = currentPosition;

            phase = MultiplatformTouchPhase.Ended;
        }
Example #6
0
 public MultiplatformTouch(Vector2 position)
 {
     oldPosition     = position;
     currentPosition = position;
     phase           = MultiplatformTouchPhase.Began;
 }