public void ChangePosition(Vector2 position) { //oldPosition = currentPosition; currentPosition = position; if (currentPosition != oldPosition) { phase = MultiplatformTouchPhase.Moved; } else { phase = MultiplatformTouchPhase.Stationary; } }
public void EndTouch() { //oldPosition = currentPosition; phase = MultiplatformTouchPhase.Ended; }
public MultiplatformTouch(Vector2 position) { oldPosition = position; currentPosition = position; phase = MultiplatformTouchPhase.Began; }