Example #1
0
 public void Start()
 {
     mMsgMng       = new MsgMng(this);
     mServerSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
     mServerSocket.Bind(new IPEndPoint(IPAddress.Parse(Ip), Port));
     mServerSocket.Listen(0);
     //开始死循环监听客户端请求,之后的代码不会执行
     ListenClientAccept();
 }
Example #2
0
 public GameClient()
 {
     m_socketClient = new SocketClient("127.0.0.1", 8500, ProcessResponse);
     m_msgManager   = MsgMng.getInstace();
 }
Example #3
0
 public void ProcessResponse(int command, byte[] data)
 {
     //Debug.Log("FUN >>> ProcessResponse");
     MsgMng.ProcMsg(command, data);
 }