/// <summary> /// Reads a serialized byte array /// </summary> /// <param name="stream">The MPQFileStream to read from.</param> /// <returns>The serialized byte array</returns> public static byte[] ReadSerializedByteArray(this MpqFileStream stream) { int offset = stream.ReadValueS32(); // ofset for serialized data. int size = stream.ReadValueS32(); // size of serialized data. byte[] buffer = new byte[size]; if (size <= 0) { return(buffer); } var oldPos = stream.Position; stream.Position = offset + 16; // offset is relative to actual sno data start, so add that 16 bytes file header to get actual position. /raist stream.Read(buffer, 0, size); stream.Position = oldPos; return(buffer); }
public Conversation(MpqFile file) { MpqFileStream stream = file.Open(); this.Header = new Header(stream); this.ConversationType = (ConversationTypes)stream.ReadValueS32(); this.I0 = stream.ReadValueS32(); this.I1 = stream.ReadValueS32(); this.SNOQuest = stream.ReadValueS32(); this.I2 = stream.ReadValueS32(); this.I3 = stream.ReadValueS32(); this.SNOConvPiggyback = stream.ReadValueS32(); this.SNOConvUnlock = stream.ReadValueS32(); this.I4 = stream.ReadValueS32(); this.Unknown = stream.ReadString(128, true); this.SNOPrimaryNpc = stream.ReadValueS32(); this.SNOAltNpc1 = stream.ReadValueS32(); this.SNOAltNpc2 = stream.ReadValueS32(); this.SNOAltNpc3 = stream.ReadValueS32(); this.SNOAltNpc4 = stream.ReadValueS32(); this.I5 = stream.ReadValueS32(); stream.Position += (2 * 4); RootTreeNodes = stream.ReadSerializedData <ConversationTreeNode>(); this.Unknown2 = stream.ReadString(256, true); this.I6 = stream.ReadValueS32(); stream.Position += (2 * 4); SerializableDataPointer compiledScriptPointer = stream.GetSerializedDataPointer(); stream.Position += 44; // these bytes are unaccounted for in the xml this.SNOBossEncounter = stream.ReadValueS32(); // reading compiled script, placed it here so i dont have to move the offset around CompiledScript = new byte[compiledScriptPointer.Size]; stream.Position = compiledScriptPointer.Offset + 16; stream.Read(CompiledScript, 0, compiledScriptPointer.Size); stream.Close(); }