private void MovementInput() { float input = Input.GetAxis("Horizontal"); if (input > 0) { input = 1; } else if (input < 0) { input = -1; } movementManager.MovementInput = input; if (Input.GetButtonDown("Dash")) { movementManager.DashPressed(); } if (Input.GetButtonUp("Dash")) { movementManager.DashReleased(); } }