public MoonControllerTest() { moons = new List <Moon> { new Moon { Id = 1, Name = "Moon 1", CreatedDate = DateTime.Now, LastUpdatedDate = DateTime.Now, Ordinal = 1 }, new Moon { Id = 2, Name = "Moon 2", CreatedDate = DateTime.Now, LastUpdatedDate = DateTime.Now, Ordinal = 2 }, }; moonRepository = new Mock <IMoonRepository>(); moonRepository .Setup(p => p.GetMoonsAsync()) .ReturnsAsync(moons); profile = new Profile { Id = 1, TypeId = 1, TypeName = "Moon", Content = "Content", Introduction = "Introduction", HasRings = false }; profileRepository = new Mock <IProfileRepository>(); profileRepository .Setup(p => p.GetProfileAsync(1, "Moon")) .ReturnsAsync(profile); controller = new MoonController(moonRepository.Object, profileRepository.Object); }
// Start is called before the first frame update void Start() { platformStartPoint = platformGenerator.position; itemStartPoint = itemGenerator.position; playerStarterPoint = player.transform.position; scoreManager = FindObjectOfType <ScoreManager>(); moonController = FindObjectOfType <MoonController>(); buffGenerator = FindObjectOfType <BuffGenerator>(); bgmVolume = bgm.volume; }
// Start is called before the first frame update void Start() { time = new Timer(LimitMinute, LimitSeconds); time.Start(); sun = GameObject.Find("Sun"); sunCtrl = sun.GetComponent <SunController>(); moon = GameObject.Find("Moon"); moonCtrl = moon.GetComponent <MoonController>(); }
/// <summary> /// Reset registered objects when quiting to main menu /// </summary> protected override void OnGameQuit() { mSampleMoon = null; mPlayerList = new List <PlayerController> (); mPlayerListSphere = new List <SphereController> (); }
/// <summary> /// Registers the moon. /// Hides/Shows moon based on if local client is playing or not. /// </summary> /// <param name="newMoon">New moon.</param> public void RegisterMoon(MoonController newMoon) { mSampleMoon = newMoon; mSampleMoon.gameObject.SetActive(PlacenoteMultiplayerManager.Instance.IsPlaying); }
private void Start() { leaveController = GameObject.FindWithTag("Player").GetComponent <HigerDimensionController>(); sunController = GameObject.FindWithTag("Player").GetComponent <SunController>(); moonController = GameObject.FindWithTag("Player").GetComponent <MoonController>(); }