// Start is called before the first frame update void Start() { FirebaseApp.DefaultInstance.SetEditorDatabaseUrl("https://moodapplication-be743.firebaseio.com/"); Manas_e = FirebaseDatabase.DefaultInstance.GetReference("Manas"); Modi_e = FirebaseDatabase.DefaultInstance.GetReference("Modi"); Trump_e = FirebaseDatabase.DefaultInstance.GetReference("Trump"); Photo.SetActive(false); Mood.SetActive(false); modi_anim = buttons[0].GetComponent <Animator>(); manas_anim = buttons[1].GetComponent <Animator>(); trump_anim = buttons[2].GetComponent <Animator>(); }
void select_option() { get_Value(); // creates a ray from the screen point origin Ray ray = arCamera.ScreenPointToRay(selector.transform.position); RaycastHit hit; if (Physics.Raycast(ray, out hit)) { Photo.SetActive(true); Mood.SetActive(true); if (hit.collider.tag == "Modi") { // manas_anim.SetBool("Manas_Anim", false); trump_anim.SetBool("Trump_Anim", false); modi_anim.SetBool("Modi_Anim", true); Photo.GetComponent <SpriteRenderer>().sprite = pho[0]; string Modi = get_Emotions(Modi_l); } else if (hit.collider.tag == "Manas") { // trump_anim.SetBool("Trump_Anim", false); modi_anim.SetBool("Modi_Anim", false); manas_anim.SetBool("Manas_Anim", true); Photo.GetComponent <SpriteRenderer>().sprite = pho[1]; string Manas = get_Emotions(Manas_l); } else if (hit.collider.tag == "Trump") { // modi_anim.SetBool("Modi_Anim", false); manas_anim.SetBool("Manas_Anim", false); trump_anim.SetBool("Trump_Anim", true); Photo.GetComponent <SpriteRenderer>().sprite = pho[2]; string Trump = get_Emotions(Trump_l); } } }