Example #1
0
    void OnGameEnd()
    {
        Transform ts = transform.Find("GGWin");

        ts.gameObject.SetActive(true);
        MonsterFishManager.GetInstance().StopGame();
    }
Example #2
0
 void Start()
 {
     _instance = this;
     for (int i = 0; i < FishCount; i++)
     {
         float   dis = 0;
         Vector3 pos = new Vector3(0, 0, 0);
         while (dis <= 150)
         {
             pos = new Vector3(Random.Range(-300, 300), Random.Range(-300, 300), 0);
             dis = (Shoal.Instance.transform.position - pos).magnitude;
         }
         GameObject fish = (GameObject)Instantiate(MFish,
                                                   pos, new Quaternion(0, 0, 0, 0));
         FishList[i] = fish;
     }
 }
Example #3
0
 void Update()
 {
     if (MonsterFishManager.GetInstance() != null)
     {
         if (!MonsterFishManager.GetInstance().isDangerous)
         {
             if (Musiccontroller._instance.currMusicNum != 0)
             {
                 Musiccontroller._instance.PlayMusic(0);
             }
         }
         else
         {
             if (Musiccontroller._instance.currMusicNum != 1)
             {
                 Musiccontroller._instance.PlayMusic(1);
             }
         }
     }
 }