public static bool CompleteProcess(Process proc, int millisecondTimout) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class, Class272.Enum20.I4 }; object[] objArray1 = new object[] { proc, millisecondTimout }; return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "GeneralUtils", "CompleteProcess", enumArray1, objArray1)); }
public static int GetMaxCardsPerPage() { return(MonoClass.smethod_11 <int>(TritonHs.MainAssemblyPath, "", "CollectionPageDisplay", "GetMaxCardsPerPage", new Class272.Enum20[0], Array.Empty <object>())); }
public static bool IsAncestorOf(Component ancestor, Component descendant) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class, Class272.Enum20.Class }; object[] objArray1 = new object[] { ancestor, descendant }; return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "SceneUtils", "IsAncestorOf", enumArray1, objArray1)); }
public static long ClientCardUID(string cardStringId, TAG_PREMIUM premium, bool owned) { object[] objArray1 = new object[] { cardStringId, premium, owned }; return(MonoClass.smethod_11 <long>(TritonHs.MainAssemblyPath, "", "GameUtils", "ClientCardUID", new Class272.Enum20[] { Class272.Enum20.String }, objArray1)); }
public static float GetMainTextureScaleY(Renderer r) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { r }; return(MonoClass.smethod_11 <float>(TritonHs.MainAssemblyPath, "", "RenderUtils", "GetMainTextureScaleY", enumArray1, objArray1)); }
public static bool AreAllTutorialsComplete(TutorialProgress progress) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.ValueType }; object[] objArray1 = new object[] { progress }; return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "GameUtils", "AreAllTutorialsComplete", enumArray1, objArray1)); }
public static bool ShouldShowRankedMedals(GameType gameType) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.ValueType }; object[] objArray1 = new object[] { gameType }; return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "GameUtils", "ShouldShowRankedMedals", enumArray1, objArray1)); }
public static Vector3 GetPosInFrontOfCamera(Camera camera, Vector3 worldPoint) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class, Class272.Enum20.ValueType }; object[] objArray1 = new object[] { camera, worldPoint }; return(MonoClass.smethod_11 <Vector3>(TritonHs.MainAssemblyPath, "", "CameraUtils", "GetPosInFrontOfCamera", enumArray1, objArray1)); }
public static Vector3 GetPosInFrontOfCamera(Camera camera, Vector3 worldPoint, float worldOffset) { object[] objArray1 = new object[] { camera, worldPoint, worldOffset }; return(MonoClass.smethod_11 <Vector3>(TritonHs.MainAssemblyPath, "", "CameraUtils", "GetPosInFrontOfCamera", new Class272.Enum20[] { Class272.Enum20.Class }, objArray1)); }
public static Vector3 Abs(Vector3 vector) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.ValueType }; object[] objArray1 = new object[] { vector }; return(MonoClass.smethod_11 <Vector3>(TritonHs.MainAssemblyPath, "", "VectorUtils", "Abs", enumArray1, objArray1)); }
public static bool IsVOClip(RandomAudioClip randomClip) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { randomClip }; return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "SoundUtils", "IsVOClip", enumArray1, objArray1)); }
public static bool op_Inequality(FourCC a, FourCC b) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class, Class272.Enum20.Class }; object[] objArray1 = new object[] { a, b }; return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "FourCC", "op_Inequality", enumArray1, objArray1)); }
public static bool op_Equality(FourCC fourCC, uint val) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class, Class272.Enum20.U4 }; object[] objArray1 = new object[] { fourCC, val }; return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "FourCC", "op_Equality", enumArray1, objArray1)); }
public static bool IsSpectatorSlotAvailable(BnetGameAccount gameAccount) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { gameAccount }; return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "SpectatorManager", "IsSpectatorSlotAvailable", enumArray1, objArray1)); }
public static bool AreAllTutorialsComplete() { return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "GameUtils", "AreAllTutorialsComplete", new Class272.Enum20[0], Array.Empty <object>())); }
public static float ScreenToWorldDist(Camera camera, float screenDist) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class, Class272.Enum20.R4 }; object[] objArray1 = new object[] { camera, screenDist }; return(MonoClass.smethod_11 <float>(TritonHs.MainAssemblyPath, "", "CameraUtils", "ScreenToWorldDist", enumArray1, objArray1)); }
public static bool IsGameOverTag(Player player, int tag, int val) { object[] objArray1 = new object[] { player, tag, val }; return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "GameUtils", "IsGameOverTag", new Class272.Enum20[] { Class272.Enum20.Class }, objArray1)); }
public static float ScreenToWorldDist(Camera camera, float screenDist, Vector3 worldPoint) { object[] objArray1 = new object[] { camera, screenDist, worldPoint }; return(MonoClass.smethod_11 <float>(TritonHs.MainAssemblyPath, "", "CameraUtils", "ScreenToWorldDist", new Class272.Enum20[] { Class272.Enum20.Class }, objArray1)); }
public static bool ShouldShowRankedMedals() { return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "GameUtils", "ShouldShowRankedMedals", new Class272.Enum20[0], Array.Empty <object>())); }
public static Rect CreateGUIScreenRect(Camera camera, GameObject topLeft, GameObject bottomRight) { object[] objArray1 = new object[] { camera, topLeft, bottomRight }; return(MonoClass.smethod_11 <Rect>(TritonHs.MainAssemblyPath, "", "CameraUtils", "CreateGUIScreenRect", new Class272.Enum20[] { Class272.Enum20.Class }, objArray1)); }
public static long CardUID(string cardStringId, TAG_PREMIUM premium) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.String, Class272.Enum20.ValueType }; object[] objArray1 = new object[] { cardStringId, premium }; return(MonoClass.smethod_11 <long>(TritonHs.MainAssemblyPath, "", "GameUtils", "CardUID", enumArray1, objArray1)); }
public static Rect CreateGUIViewportRect(Camera camera, Vector3 worldTopLeft, Vector3 worldBottomRight) { object[] objArray1 = new object[] { camera, worldTopLeft, worldBottomRight }; return(MonoClass.smethod_11 <Rect>(TritonHs.MainAssemblyPath, "", "CameraUtils", "CreateGUIViewportRect", new Class272.Enum20[] { Class272.Enum20.Class }, objArray1)); }
public static float GetMainTextureOffsetY(GameObject go) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { go }; return(MonoClass.smethod_11 <float>(TritonHs.MainAssemblyPath, "", "RenderUtils", "GetMainTextureOffsetY", enumArray1, objArray1)); }
public static int GetBoosterCount(int boosterStackId) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.I4 }; object[] objArray1 = new object[] { boosterStackId }; return(MonoClass.smethod_11 <int>(TritonHs.MainAssemblyPath, "", "GameUtils", "GetBoosterCount", enumArray1, objArray1)); }
public static bool IsValidLocaleName(string localeName) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.String }; object[] objArray1 = new object[] { localeName }; return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "Localization", "IsValidLocaleName", enumArray1, objArray1)); }
public static int GetNextTutorial() { return(MonoClass.smethod_11 <int>(TritonHs.MainAssemblyPath, "", "GameUtils", "GetNextTutorial", new Class272.Enum20[0], Array.Empty <object>())); }
public static int GetMaxCardsPerPage(CollectionManagerDisplay.ViewMode viewMode) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.ValueType }; object[] objArray1 = new object[] { viewMode }; return(MonoClass.smethod_11 <int>(TritonHs.MainAssemblyPath, "", "CollectionPageDisplay", "GetMaxCardsPerPage", enumArray1, objArray1)); }
public static int GetNextTutorial(TutorialProgress progress) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.ValueType }; object[] objArray1 = new object[] { progress }; return(MonoClass.smethod_11 <int>(TritonHs.MainAssemblyPath, "", "GameUtils", "GetNextTutorial", enumArray1, objArray1)); }
public static bool IsDescendantOf(GameObject descendant, GameObject ancestor) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class, Class272.Enum20.Class }; object[] objArray1 = new object[] { descendant, ancestor }; return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "SceneUtils", "IsDescendantOf", enumArray1, objArray1)); }
public static bool SetPositionFromLocation(Spell spell, bool setParent) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class, Class272.Enum20.Boolean }; object[] objArray1 = new object[] { spell, setParent }; return(MonoClass.smethod_11 <bool>(TritonHs.MainAssemblyPath, "", "SpellUtils", "SetPositionFromLocation", enumArray1, objArray1)); }