Example #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.name == "Player")
     {
         MMan.AddGold(Value);
         Destroy(gameObject);
     }
 }
Example #2
0
    private void Update()
    {
        rotationDisplay.text = "Rotations / s: " + System.Math.Abs(System.Math.Round(global_speed / 6.0, 2));

        // Update each gear's speed
        foreach (DictionaryEntry pair in dist_calculated)
        {
            GearDriver gd = GameObject.Find(pair.Key.ToString()).GetComponent <GearDriver>();
            gd.Rotate(global_speed * System.Math.Pow(-1, gd.dist));
            money_manager.AddGold(System.Math.Abs(global_speed));
        }

        if (!clicked)
        {
            UpdateSpeed();
        }
    }