Example #1
0
 protected override void OnModelCreating(DbModelBuilder modelBuilder)
 {
     base.OnModelCreating(modelBuilder);
     ModelBuilderHelper.DecimalPrecisionConfiguration(modelBuilder);
     ModelBuilderHelper.RowVersionConfiguration(modelBuilder);
     ModelBuilderHelper.StringConfiguration(modelBuilder);
     modelBuilder.Filter(DataFilters.MustHaveAgency, (Lib.IMustHaveAgency entity, int AgenciaId)
                         => entity.AgenciaId == AgenciaId, 0);
 }
        public ModelLoaderData Load(Engine.GraphicFactory factory, Engine.GraphicInfo info, string Name)
        {
            modelNames.Add(Name);
            ModelLoaderData ModelLoaderData = new ModelLoaderData();
            Model           model           = factory.GetModel(Name);

            Matrix[] m = new Matrix[model.Bones.Count];
            model.CopyAbsoluteBoneTransformsTo(m);

            for (int i = 0; i < model.Meshes.Count; i++)
            {
                String name = model.Meshes[i].Name.Substring(5);

                for (int j = 0; j < model.Meshes[i].MeshParts.Count; j++)
                {
                    Matrix tr = m[model.Meshes[i].ParentBone.Index];

                    Vector3    scale;
                    Vector3    pos;
                    Quaternion ori;
                    tr.Decompose(out scale, out ori, out pos);

                    ObjectInformation mi = new ObjectInformation();
                    mi.modelName     = name;
                    mi.meshPartIndex = j;
                    mi.meshIndex     = i;
                    mi.position      = pos;
                    mi.scale         = scale;
                    mi.rotation      = ori;

                    mi.ellasticity     = -1;
                    mi.dinamicfriction = -1;
                    mi.staticfriction  = -1;
                    mi.collisionType   = "TriangleMesh";
                    mi.mass            = 10;

                    ModelBuilderHelper.Extract(m, model.Meshes[i].MeshParts[j], out mi.batchInformation);
                    mi.batchInformation.ModelLocalTransformation = m[model.Meshes[i].ParentBone.Index];

                    mi.textureInformation = new Modelo.TextureInformation(false, factory, null, null, null, null);
                    mi.textureInformation.LoadTexture();

                    Effect      effect      = model.Meshes[i].MeshParts[j].Effect;
                    BasicEffect BasicEffect = effect as BasicEffect;
                    if (BasicEffect != null)
                    {
                        mi.textureInformation.SetTexture(BasicEffect.Texture, TextureType.DIFFUSE);
                    }
                    ModelLoaderData.ModelMeshesInfo.Add(mi);
                }
            }


            return(ModelLoaderData);
        }
        /// <summary>
        /// Loads the model.
        /// </summary>
        /// <param name="factory">The factory.</param>
        /// <param name="BatchInformations">The batch informations.</param>
        /// <param name="TextureInformations">The texture informations.</param>
        protected override void LoadModel(GraphicFactory factory, out BatchInformation[][] BatchInformations, out TextureInformation[][] TextureInformations)
        {
            skinnedModel = factory.GetAnimatedModel(Name);
            ModelBuilderHelper.Extract(factory, out BatchInformations, out TextureInformations, skinnedModel.Model, _diffuseName, _bumpName, _specularName, _glowName, isInternal);
            BoundingSphere sphere = new BoundingSphere();

            foreach (var item in skinnedModel.Model.Meshes)
            {
                sphere = BoundingSphere.CreateMerged(sphere, item.BoundingSphere);
            }
            modelRadius = sphere.Radius;
        }
Example #4
0
        public async Task <List <GarageDto> > GetGarageByUser(int userId)
        {
            List <GarageDto> garageList = new List <GarageDto>();
            SqlDataReader    reader     = null;

            using (SqlCommand oCommand = await base.GetCommandAsync())
            {
                try
                {
                    oCommand.CommandType = CommandType.Text;
                    oCommand.CommandText = @"select * From garages g inner join [guardameLugarDB].[dbo].localidades l on g.localidad_garage = l.localidad_id 
											where garage_id in (select garage_id from garage_por_usuario where user_id = @user_id) order by l.nombre_localidad;"                                            ;

                    oCommand.AddParameter("user_id", DbType.Int32, userId);

                    IAsyncResult asyncResult = ExecuteAsync(oCommand, "GetGarageByUser");
                    reader = oCommand.EndExecuteReader(asyncResult);

                    while (await reader.ReadAsync())
                    {
                        garageList.Add(ModelBuilderHelper.BuildGaragesData(reader));
                    }
                    return(garageList);
                }
                catch (Exception ex)
                {
                    _logger.LogError(ex, GetType().Name + "." + MethodBase.GetCurrentMethod().Name);
                    throw new AggregateException(_classFullName + ".GetGarageByUser(int userId)", ex);
                }
                finally
                {
                    if (reader != null && !reader.IsClosed)
                    {
                        reader.Close();
                    }
                    if (!TransactionOpened())
                    {
                        base.CloseCommand();
                    }
                }
            }
        }
Example #5
0
        public async Task <LogInDto> LogInUser(string user, string password)
        {
            LogInDto      objUser = null;
            SqlDataReader reader  = null;

            using (SqlCommand oCommand = await base.GetCommandAsync())
            {
                try
                {
                    oCommand.CommandType = CommandType.Text;
                    oCommand.CommandText = @"SELECT * FROM usuarios WHERE mail = @user and contraseƱa = @password";

                    oCommand.AddParameter("user", DbType.String, user);
                    oCommand.AddParameter("password", DbType.String, password);

                    IAsyncResult asyncResult = ExecuteAsync(oCommand, "LogInUser");
                    reader = oCommand.EndExecuteReader(asyncResult);

                    while (await reader.ReadAsync())
                    {
                        objUser = ModelBuilderHelper.BuildUserData(reader);
                    }
                    return(objUser);
                }
                catch (Exception ex)
                {
                    _logger.LogError(ex, GetType().Name + "." + MethodBase.GetCurrentMethod().Name);
                    throw new AggregateException(_classFullName + ".LogInUser(string user, string password)", ex);
                }
                finally
                {
                    if (reader != null && !reader.IsClosed)
                    {
                        reader.Close();
                    }
                    if (!TransactionOpened())
                    {
                        base.CloseCommand();
                    }
                }
            }
        }
Example #6
0
        public async Task <GarageDto> GetGarageById(int garageId)
        {
            GarageDto     garageDto = null;
            SqlDataReader reader    = null;

            using (SqlCommand oCommand = await base.GetCommandAsync())
            {
                try
                {
                    oCommand.CommandType = CommandType.Text;
                    oCommand.CommandText = @"SELECT * FROM garages g inner join [guardameLugarDB].[dbo].localidades l on g.localidad_garage = l.localidad_id where garage_id = @garage_id order by l.nombre_localidad ;";

                    oCommand.AddParameter("garage_id", DbType.Int32, garageId);

                    IAsyncResult asyncResult = ExecuteAsync(oCommand, "GetGarageById");
                    reader = oCommand.EndExecuteReader(asyncResult);

                    while (await reader.ReadAsync())
                    {
                        garageDto = ModelBuilderHelper.BuildGaragesData(reader);
                    }
                    return(garageDto);
                }
                catch (Exception ex)
                {
                    _logger.LogError(ex, GetType().Name + "." + MethodBase.GetCurrentMethod().Name);
                    throw new AggregateException(_classFullName + ".Localidades()", ex);
                }
                finally
                {
                    if (reader != null && !reader.IsClosed)
                    {
                        reader.Close();
                    }
                    if (!TransactionOpened())
                    {
                        base.CloseCommand();
                    }
                }
            }
        }
Example #7
0
        public async Task <List <GarageDto> > GetGarages(string query)
        {
            List <GarageDto> garageList = new List <GarageDto>();
            SqlDataReader    reader     = null;

            using (SqlCommand oCommand = await base.GetCommandAsync())
            {
                try
                {
                    oCommand.CommandType = CommandType.Text;
                    oCommand.CommandText = query;

                    IAsyncResult asyncResult = ExecuteAsync(oCommand, "GetGarages");
                    reader = oCommand.EndExecuteReader(asyncResult);

                    while (await reader.ReadAsync())
                    {
                        garageList.Add(ModelBuilderHelper.BuildGaragesData(reader));
                    }
                    return(garageList);
                }
                catch (Exception ex)
                {
                    _logger.LogError(ex, GetType().Name + "." + MethodBase.GetCurrentMethod().Name);
                    throw new AggregateException(_classFullName + ".GetGarages(string query)", ex);
                }
                finally
                {
                    if (reader != null && !reader.IsClosed)
                    {
                        reader.Close();
                    }
                    if (!TransactionOpened())
                    {
                        base.CloseCommand();
                    }
                }
            }
        }
Example #8
0
        public async Task <List <LocalidadesDto> > Localidades()
        {
            List <LocalidadesDto> listaLocalidades = new List <LocalidadesDto>();
            SqlDataReader         reader           = null;

            using (SqlCommand oCommand = await base.GetCommandAsync())
            {
                try
                {
                    oCommand.CommandType = CommandType.Text;
                    oCommand.CommandText = @"SELECT * FROM localidades;";

                    IAsyncResult asyncResult = ExecuteAsync(oCommand, "localidades");
                    reader = oCommand.EndExecuteReader(asyncResult);

                    while (await reader.ReadAsync())
                    {
                        listaLocalidades.Add(ModelBuilderHelper.BuildLocalidadesData(reader));
                    }
                    return(listaLocalidades);
                }
                catch (Exception ex)
                {
                    _logger.LogError(ex, GetType().Name + "." + MethodBase.GetCurrentMethod().Name);
                    throw new AggregateException(_classFullName + ".Localidades()", ex);
                }
                finally
                {
                    if (reader != null && !reader.IsClosed)
                    {
                        reader.Close();
                    }
                    if (!TransactionOpened())
                    {
                        base.CloseCommand();
                    }
                }
            }
        }
        public static IObject[] CreateOBJ(IWorld world, GraphicFactory factory, GraphicInfo ginfo, ObjectInformation[] mi)
        {
            IModelo model = new CustomModel(factory, mi);

            MaterialDescription material;

            if (mi[0].staticfriction == -1 || mi[0].dinamicfriction == -1 || mi[0].ellasticity == -1)
            {
                material = MaterialDescription.DefaultBepuMaterial();
            }
            else
            {
                material = new MaterialDescription(mi[0].staticfriction, mi[0].dinamicfriction, mi[0].ellasticity);
            }

            IPhysicObject po;

            bool massflag = false;

            if (mi[0].mass == 0)
            {
                massflag   = true;
                mi[0].mass = 0.5f;
            }

            BatchInformation binf = model.GetBatchInformation(0)[0];

            BoundingBox bb;

            switch (mi[0].collisionType)
            {
            case "Ghost":


                po = new GhostObject(mi[0].position, Matrix.CreateFromQuaternion(mi[0].rotation), mi[0].scale);

                break;

            case "Cylinder":

                binf.ModelLocalTransformation = Matrix.Identity;
                bb = ModelBuilderHelper.CreateBoundingBoxFromModel(binf);
                Vector3 len = bb.Max - bb.Min;

                po = new CylinderObject(mi[0].position, len.Y, len.X / 2, Vector3.Up, mi[0].mass, Matrix.CreateFromQuaternion(mi[0].rotation), material);

                break;


            case "Sphere":
                binf.ModelLocalTransformation = Matrix.Identity;
                po          = new SphereObject(mi[0].position, model.GetModelRadius(), mi[0].mass, mi[0].scale.X, material);
                po.Rotation = Matrix.CreateFromQuaternion(mi[0].rotation);

                break;


            case "Box":

                bb = ModelBuilderHelper.CreateBoundingBoxFromModel(binf);

                len = bb.Max - bb.Min;

                po = new BoxObject(mi[0].position, len.X, len.Y, len.Z, mi[0].mass, mi[0].scale, Matrix.CreateFromQuaternion(mi[0].rotation), material);

                break;

            case "Water":
                po = new GhostObject(mi[0].position, Matrix.CreateFromQuaternion(mi[0].rotation), mi[0].scale);
                break;

            case "TriangleMesh":
            default:
                po = new TriangleMeshObject(model, Vector3.Zero, Matrix.Identity, new Vector3(1), material);
                break;
            }

            po.isMotionLess = massflag;

            IShader shader = null;

#if !REACH && !WINDOWS_PHONE
            if (mi[0].HasTexture(TextureType.ENVIRONMENT))
            {
                shader = new DeferredEMReflectiveShader();
                (shader as DeferredEMReflectiveShader).TextureCube = mi[0].textureInformation.getCubeTexture(TextureType.ENVIRONMENT);
            }
            else if (mi[0].collisionType != null && mi[0].collisionType.Contains("Water"))
            {
                Vector3 position = (Vector3)(mi[0].extra["position"]);
                var     width    = (mi[0].extra["width"]);
                var     height   = (mi[0].extra["length"]);
                shader = new DeferredWaterCompleteShader((int)width, (int)height, new Plane(position.X, position.Y, position.Z, 1), 10.0f);
            }

            else
            {
                shader = new DeferredCustomShader(mi[0].HasTexture(TextureType.GLOW), mi[0].HasTexture(TextureType.BUMP), mi[0].HasTexture(TextureType.SPECULAR), mi[0].HasTexture(TextureType.PARALAX));
            }

            DeferredMaterial dm = new DeferredMaterial(shader);
#else
            shader = new ForwardXNABasicShader();
            ForwardMaterial dm = new ForwardMaterial(shader);
#endif
            IObject ob = new IObject(dm, model, po);

            ob.Name = mi[0].modelName;

            return(new IObject[] { ob });
        }
        public ModelLoaderData Load(GraphicFactory factory, GraphicInfo ginfo, String Name)
        {
            ModelLoaderData elements = new ModelLoaderData();
            Dictionary <String, XmlModelMeshInfo>     infos      = new Dictionary <string, XmlModelMeshInfo>();
            Dictionary <String, targetInfo>           targets    = new Dictionary <string, targetInfo>();
            Dictionary <String, SpotLightInformation> spotLights = new Dictionary <string, SpotLightInformation>();
            //Dictionary<String, ConstraintInformation> constraints = new Dictionary<string, ConstraintInformation>();
            Dictionary <String, CameraInfo>   cameras   = new Dictionary <string, CameraInfo>();
            Dictionary <String, ParticleInfo> particles = new Dictionary <string, ParticleInfo>();


            SerializerHelper.ChangeDecimalSymbolToPoint();
            XmlDocument xDoc = new XmlDocument();

            xDoc.Load(path + Name + ".xml");
            XmlNodeList worldNode = xDoc["SCENE"].ChildNodes;

            foreach (XmlNode node in worldNode)
            {
                if (node.Name == "Constraint")
                {
                    ConstraintInfo cinfo = new ConstraintInfo();


                    cinfo.Name = SerializerHelper.DeserializeAttributeBaseType <String>("name", node);
                    XmlElement type = node["type"];
                    if (type != null)
                    {
                        cinfo.type = SerializerHelper.DeserializeAttributeBaseType <String>("value", type);
                    }

                    XmlElement child = node["child"];
                    if (child != null)
                    {
                        cinfo.bodyA = SerializerHelper.DeserializeAttributeBaseType <String>("name", child);
                    }

                    XmlElement parent = node["parent"];
                    if (parent != null)
                    {
                        cinfo.bodyB = SerializerHelper.DeserializeAttributeBaseType <String>("name", parent);
                    }

                    XmlElement breakable = node["isBreakable"];
                    if (breakable != null)
                    {
                        cinfo.breakable = SerializerHelper.DeserializeAttributeBaseType <bool>("value", breakable);
                    }



                    Vector3 pos = SerializerHelper.DeserializeVector3("position", node);
                    cinfo.Position = new Vector3(pos.X, pos.Y, pos.Z);


                    elements.ConstraintInfo.Add(cinfo);
                }
                if (node.Name == "particle")
                {
                    ParticleInfo pinfo = new ParticleInfo();
                    pinfo.Name        = SerializerHelper.DeserializeAttributeBaseType <String>("name", node);
                    pinfo.Position    = SerializerHelper.DeserializeVector3("position", node);
                    pinfo.Orientation = SerializerHelper.DeserializeQuaternion("rotation", node);

                    XmlElement mass = node["type"];
                    if (mass != null)
                    {
                        pinfo.Type = SerializerHelper.DeserializeAttributeBaseType <String>("value", mass);
                    }

                    elements.ParticleInfo.Add(pinfo);
                }
                if (node.Name == "body")
                {
                    XmlModelMeshInfo info = new XmlModelMeshInfo();
                    info.modelName = SerializerHelper.DeserializeAttributeBaseType <String>("name", node);



                    XmlElement mass = node["mass"];
                    if (mass != null)
                    {
                        info.mass = SerializerHelper.DeserializeAttributeBaseType <float>("value", mass);
                    }

                    XmlElement dfric = node["dinamicfriction"];
                    if (dfric != null)
                    {
                        info.dinamicfriction = SerializerHelper.DeserializeAttributeBaseType <float>("value", dfric);
                    }

                    XmlElement sfric = node["staticfriction"];
                    if (sfric != null)
                    {
                        info.staticfriction = SerializerHelper.DeserializeAttributeBaseType <float>("value", sfric);
                    }

                    XmlElement ellas = node["ellasticity"];
                    if (ellas != null)
                    {
                        info.ellasticity = SerializerHelper.DeserializeAttributeBaseType <float>("value", ellas);
                    }



                    XmlElement collision = node["collision"];
                    if (collision != null)
                    {
                        info.collisionType = SerializerHelper.DeserializeAttributeBaseType <String>("type", collision);

                        if (info.collisionType.Contains("Water"))
                        {
                            Vector3 pos = SerializerHelper.DeserializeVector3("position", collision);

                            float width  = SerializerHelper.DeserializeAttributeBaseType <float>("value", collision["width"]);
                            float length = SerializerHelper.DeserializeAttributeBaseType <float>("value", collision["length"]);

                            info.material.extrainformation = new Dictionary <string, object>();
                            info.material.extrainformation.Add("position", pos);
                            info.material.extrainformation.Add("width", width);
                            info.material.extrainformation.Add("length", length);
                        }
                    }
                    XmlElement material = node["material"];
                    if (material == null)
                    {
                        info.material.difuseName = "white";
                    }
                    else
                    {
                        XmlElement reflect = material["reflection"];
                        if (reflect != null)
                        {
                            info.material.reflectionName = removeExtension(SerializerHelper.DeserializeAttributeBaseType <String>("name", reflect));
                        }
                        else
                        {
                            XmlElement difuse = material["diffuse"];
                            if (difuse != null)
                            {
                                info.material.difuseName = removeExtension(SerializerHelper.DeserializeAttributeBaseType <String>("name", difuse));
                            }
                            XmlElement bump = material["bump"];
                            if (bump != null)
                            {
                                info.material.bumpName = removeExtension(SerializerHelper.DeserializeAttributeBaseType <String>("name", bump));
                            }
                            XmlElement specular = material["specular"];
                            if (specular != null)
                            {
                                info.material.specularName = removeExtension(SerializerHelper.DeserializeAttributeBaseType <String>("name", specular));
                            }
                            XmlElement glow = material["glow"];
                            if (glow != null)
                            {
                                info.material.glowName = removeExtension(SerializerHelper.DeserializeAttributeBaseType <String>("name", glow));
                            }
                        }
                    }
                    infos.Add(info.modelName, info);
                }
                else if (node.Name == "pointlight")
                {
                    String  name = SerializerHelper.DeserializeAttributeBaseType <String>("name", node);
                    Vector3 pos  = SerializerHelper.DeserializeVector3("position", node);
                    pos = new Vector3(pos.X, -pos.Y, -pos.Z);
                    Vector3      vColor = SerializerHelper.DeserializeVector3("color", node);
                    Color        color  = new Color(vColor.X / 255, vColor.Y / 255, vColor.Z / 255);
                    float        amount = SerializerHelper.DeserializeAttributeBaseType <float>("amount", node["multiplier"]);
                    float        decay  = SerializerHelper.DeserializeAttributeBaseType <float>("value", node["decay"]);
                    PointLightPE pl     = new PointLightPE(pos, color, 200, amount);
                    pl.Name = name;
                    pl.UsePointLightQuadraticAttenuation = true;
                    elements.LightsInfo.Add(pl);
                }
                else if (node.Name == "spotlight")
                {
                    String  name = SerializerHelper.DeserializeAttributeBaseType <String>("name", node);
                    Vector3 pos  = SerializerHelper.DeserializeVector3("position", node);
                    pos = new Vector3(pos.X, -pos.Y, -pos.Z);
                    Vector3 vColor     = SerializerHelper.DeserializeVector3("color", node);
                    float   fallof     = SerializerHelper.DeserializeBaseType <float>("fallof", node);
                    Color   color      = new Color(vColor.X / 255, vColor.Y / 255, vColor.Z / 255);
                    float   amount     = SerializerHelper.DeserializeAttributeBaseType <float>("amount", node["multiplier"]);
                    float   decay      = SerializerHelper.DeserializeAttributeBaseType <float>("value", node["decay"]);
                    bool    castShadow = SerializerHelper.DeserializeBaseType <bool>("castShadows", node);

                    SpotLightInformation spi = new SpotLightInformation();
                    spi.angle      = MathHelper.ToRadians(fallof);
                    spi.color      = color;
                    spi.decay      = decay;
                    spi.multiplier = amount;
                    spi.name       = name;
                    spi.pos        = pos;
                    spi.castShadow = castShadow;
                    spotLights.Add(spi.name, spi);
                }
                else if (node.Name == "target")
                {
                    String  name = SerializerHelper.DeserializeAttributeBaseType <String>("name", node);
                    Vector3 pos  = SerializerHelper.DeserializeVector3("position", node);
                    pos = new Vector3(pos.X, -pos.Y, -pos.Z);
                    targetInfo ti = new targetInfo();
                    ti.targetPos = pos;
                    ti.name      = name;
                    targets.Add(ti.name, ti);
                }
                else if (node.Name == "camera")
                {
                    String  name = SerializerHelper.DeserializeAttributeBaseType <String>("name", node);
                    Vector3 pos  = SerializerHelper.DeserializeVector3("position", node);
                    pos = new Vector3(pos.X, -pos.Y, -pos.Z);
                    CameraInfo co = new CameraInfo();
                    co.Name     = name;
                    co.Position = pos;
                    cameras.Add(co.Name, co);
                }
                else if (node.Name == "dummy")
                {
                    String  name = SerializerHelper.DeserializeAttributeBaseType <String>("name", node);
                    Vector3 pos  = SerializerHelper.DeserializeVector3("position", node);
                    pos = new Vector3(pos.X, -pos.Y, -pos.Z);
                    DummyInfo di = new DummyInfo();
                    di.Name     = name;
                    di.Position = pos;
                    elements.DummyInfo.Add(di);
                }
            }

            ///////PROCCESS LIGHTS /////////////////////
            foreach (var item in spotLights)
            {
                SpotLightInformation si = item.Value;
                targetInfo           ti = targets[item.Key + ".Target"];
                SpotLightPE          sl = new SpotLightPE(si.pos, Vector3.Normalize(ti.targetPos - si.pos), si.color, si.decay, (ti.targetPos - si.pos).Length() * 10f, (float)Math.Cos(si.angle / 2), si.multiplier);
                sl.CastShadown = si.castShadow;
                sl.Name        = si.name;
                elements.LightsInfo.Add(sl);
            }

            ///////PROCCESS CAMERAS/////////////////////
            foreach (var item in cameras)
            {
                CameraInfo ci = item.Value;
                targetInfo ti = targets[item.Key + ".Target"];
                ci.Target = ti.targetPos;
                elements.CameraInfo.Add(ci);
            }


            Model model = factory.GetModel(modelPath + Name);

            modelNames.Add(modelPath + Name);
            Matrix[] m = new Matrix[model.Bones.Count];
            model.CopyAbsoluteBoneTransformsTo(m);

            ////////////EXTRAINDO MESHES
            for (int i = 0; i < model.Meshes.Count; i++)
            {
                String name = model.Meshes[i].Name.Substring(5);
                if (infos.ContainsKey(name))
                {
                    for (int j = 0; j < model.Meshes[i].MeshParts.Count; j++)
                    {
                        XmlModelMeshInfo inf = infos[name];
                        Matrix           tr  = m[model.Meshes[i].ParentBone.Index];

                        Vector3    scale;
                        Vector3    pos;
                        Quaternion ori;
                        tr.Decompose(out scale, out ori, out pos);

                        ObjectInformation mi = new ObjectInformation();
                        mi.modelName     = inf.modelName;
                        mi.meshPartIndex = j;
                        mi.meshIndex     = i;
                        mi.position      = pos;
                        mi.scale         = scale;
                        mi.rotation      = ori;

                        ModelBuilderHelper.Extract(m, model.Meshes[i].MeshParts[j], out mi.batchInformation);
                        mi.ellasticity     = inf.ellasticity;
                        mi.dinamicfriction = inf.dinamicfriction;
                        mi.staticfriction  = inf.staticfriction;
                        mi.collisionType   = inf.collisionType;
                        mi.mass            = inf.mass;

                        mi.batchInformation.ModelLocalTransformation = m[model.Meshes[i].ParentBone.Index];

                        mi.textureInformation = new TextureInformation(false, factory);


                        if (inf.material.reflectionName != null)
                        {
                            mi.textureInformation.SetCubeTexture(factory.GetTextureCube(texturePath + inf.material.reflectionName), TextureType.ENVIRONMENT);
                            texturesNames.Add(texturePath + inf.material.reflectionName);
                        }

                        else
                        {
                            if (inf.material.difuseName != null)
                            {
                                mi.textureInformation.SetTexture(factory.GetTexture2D(texturePath + inf.material.difuseName), TextureType.DIFFUSE);
                                texturesNames.Add(texturePath + inf.material.difuseName);
                            }

                            if (inf.material.glowName != null)
                            {
                                mi.textureInformation.SetTexture(factory.GetTexture2D(texturePath + inf.material.glowName), TextureType.GLOW);
                                texturesNames.Add(texturePath + inf.material.glowName);
                            }

                            if (inf.material.specularName != null)
                            {
                                mi.textureInformation.SetTexture(factory.GetTexture2D(texturePath + inf.material.specularName), TextureType.SPECULAR);
                                texturesNames.Add(texturePath + inf.material.specularName);
                            }

                            if (inf.material.bumpName != null)
                            {
                                mi.textureInformation.SetTexture(factory.GetTexture2D(texturePath + inf.material.bumpName), TextureType.BUMP);
                                texturesNames.Add(texturePath + inf.material.bumpName);
                            }
                        }

                        if (inf.collisionType != null)
                        {
                            if (inf.collisionType.Contains("Water"))
                            {
                                mi.extra = inf.material.extrainformation;
                            }
                        }

                        mi.textureInformation.LoadTexture();
                        elements.ModelMeshesInfo.Add(mi);
                    }
                }
            }

            SerializerHelper.ChangeDecimalSymbolToSystemDefault();
            //Clear Stuffs
            infos.Clear();
            targets.Clear();
            spotLights.Clear();
            cameras.Clear();

            return(elements);
        }