Example #1
0
        protected override IEnumerator setup()
        {
            base.gameObject.AddComponent <KeyChainManager>();
            GameSettings gameSettings = new GameSettings();

            Service.Set(gameSettings);
            ContentManifest       definition            = ContentManifestUtility.FromDefinitionFile("Configuration/embedded_content_manifest");
            GcsAccessTokenService gcsAccessTokenService = new GcsAccessTokenService(ConfigHelper.GetEnvironmentProperty <string>("GcsServiceAccountName"), new GcsP12AssetFileLoader(ConfigHelper.GetEnvironmentProperty <string>("GcsServiceAccountFile")));

            Service.Set((IGcsAccessTokenService)gcsAccessTokenService);
            string cdnUrl = ContentHelper.GetCdnUrl();
            string cpipeMappingFilename = ContentHelper.GetCpipeMappingFilename();
            CPipeManifestService cpipeManifestService = new CPipeManifestService(cdnUrl, cpipeMappingFilename, gcsAccessTokenService);

            Service.Set((ICPipeManifestService)cpipeManifestService);
            NullCPSwrveService cpSwrveService = new NullCPSwrveService();

            Service.Set((ICPSwrveService)cpSwrveService);
            Content content = new Content(definition);

            Service.Set(content);
            networkServicesConfig = NetworkController.GenerateNetworkServiceConfig(Disney.Kelowna.Common.Environment.Environment.LOCAL);
            ConnectionManager connectionManager = base.gameObject.AddComponent <ConnectionManager>();

            Service.Set(connectionManager);
            initEnvironmentManager();
            sessionManager = new SessionManager();
            Service.Set(sessionManager);
            Localizer localizer = Localizer.Instance;

            Service.Set(localizer);
            Language language = LocalizationLanguage.GetLanguage();

            localizer.Language       = language;
            localizer.LanguageString = LocalizationLanguage.GetLanguageString(language);
            AppTokensFilePath tokensFilePath = new AppTokensFilePath(Localizer.DEFAULT_TOKEN_LOCATION, Platform.global);
            bool tokensLoaded = false;

            Service.Get <Localizer>().LoadTokensFromLocalJSON(tokensFilePath, delegate
            {
                Debug.Log("Tokens for " + localizer.LanguageString + " have been loaded.");
                tokensLoaded = true;
            });
            while (!tokensLoaded)
            {
                yield return(null);
            }
            mixLoginCreateService = new MixLoginCreateService();
            Service.Set(mixLoginCreateService);
            IntegrationTestEx.FailIf(!mixLoginCreateService.NetworkConfigIsNotSet);
            mixLoginCreateService.SetNetworkConfig(networkServicesConfig);
            IntegrationTestEx.FailIf(mixLoginCreateService.NetworkConfigIsNotSet);
            yield return(null);
        }
Example #2
0
    public override IEnumerator PerformSecondPass()
    {
        NetworkServicesConfig networkConfig = NetworkController.GenerateNetworkServiceConfig(Config.ServerEnvironment);

        Service.Get <INetworkServicesManager>().Configure(networkConfig);
        Service.Get <LoginController>().SetNetworkConfig(networkConfig);
        mixLoginCreateService = Service.Get <MixLoginCreateService>();
        mixLoginCreateService.SetNetworkConfig(networkConfig);
        sessionManager = Service.Get <SessionManager>();
        mixLoginCreateService.OnLoginSuccess += HandleOnLoginSuccess;
        mixLoginCreateService.OnLoginFailed  += HandleOnLoginFailed;
        login();
        while (!sessionManager.HasSession)
        {
            yield return(null);
        }
        mixLoginCreateService.OnLoginSuccess -= HandleOnLoginSuccess;
        mixLoginCreateService.OnLoginFailed  -= HandleOnLoginFailed;
        while (!localPlayerDataReady)
        {
            yield return(null);
        }
    }
 public void SetNetworkConfig(NetworkServicesConfig config)
 {
     loginService.SetNetworkConfig(config);
     loginService.GetRegistrationConfig();
 }