private void OnEnable() { // Get editor images styles source = (MinimalPuzzle2DComponent)target; actionTexture = Resources.Load <Texture2D>("Editor/Action"); imageTexture = Resources.Load <Texture2D>("Editor/Image"); changeImageTexture = Resources.Load <Texture2D>("Editor/ChangeImage"); resizeTexture = Resources.Load <Texture2D>("Editor/Resize"); boxRounded.normal.background = Resources.Load <Texture2D>("Editor/EditorButton"); boxRounded.border = new RectOffset(8, 8, 8, 8); }
public void ShowWindow(MinimalPuzzle2DComponent _source) { // Load custom palette data Source = _source; Init(); }