Beispiel #1
0
 private void OnEnable()
 {
     // Get editor images styles
     source                       = (MinimalPuzzle2DComponent)target;
     actionTexture                = Resources.Load <Texture2D>("Editor/Action");
     imageTexture                 = Resources.Load <Texture2D>("Editor/Image");
     changeImageTexture           = Resources.Load <Texture2D>("Editor/ChangeImage");
     resizeTexture                = Resources.Load <Texture2D>("Editor/Resize");
     boxRounded.normal.background = Resources.Load <Texture2D>("Editor/EditorButton");
     boxRounded.border            = new RectOffset(8, 8, 8, 8);
 }
Beispiel #2
0
 public void ShowWindow(MinimalPuzzle2DComponent _source)
 {
     // Load custom palette data
     Source = _source;
     Init();
 }