Example #1
0
        public async Task CanRemapGameFolder()
        {
            await using var tempFolder = await TempFolder.Create();

            var gameff = tempFolder.Dir.Combine(Consts.GameFolderFilesDir);

            gameff.CreateDirectory();

            await gameff.Combine("some_file.txt").WriteAllTextAsync("some_file");

            await gameff.Combine("steam_api64.dll").WriteAllTextAsync("steam_api");


            var meta = Game.SkyrimSpecialEdition.MetaData();
            await tempFolder.Dir.Combine(Consts.ModOrganizer2Ini)
            .WriteAllLinesAsync(
                "[General]",
                $"gameName={meta.MO2Name}",
                $"gamePath={meta.GameLocation()}",
                $"pathDouble={meta.GameLocation().ToString().Replace(@"\", @"\\")}",
                $"pathForward={meta.GameLocation().ToString().Replace(@"\", @"/")}");

            Assert.True(await MigrateGameFolder.Execute(tempFolder.Dir));

            Assert.Equal("some_file", await gameff.Combine("some_file.txt").ReadAllTextAsync());
            Assert.Equal("steam_api", await gameff.Combine("steam_api64.dll").ReadAllTextAsync());
            Assert.Equal(Hash.FromBase64("k5EWx/9Woqg="), await gameff.Combine(@"Data\Skyrim - Interface.bsa").FileHashAsync());

            var ini = tempFolder.Dir.Combine(Consts.ModOrganizer2Ini).LoadIniFile();

            Assert.Equal(gameff, (AbsolutePath)(string)ini.General.gamePath);
            Assert.Equal(gameff, (AbsolutePath)(string)ini.General.pathDouble);
            Assert.Equal(gameff, (AbsolutePath)(string)ini.General.pathForward);
        }
Example #2
0
 protected override async Task <ExitCode> Run()
 {
     if (await MigrateGameFolder.Execute((AbsolutePath)MO2Folder))
     {
         return(ExitCode.Ok);
     }
     ;
     return(ExitCode.Error);
 }