public void OnDeliver(FlagDeliveryEvent e, FlagNode flag, [JoinByTeam] SingleNode <ColorInBattleComponent> color, [JoinByBattle] HUDNodes.SelfBattleUserNode self, [JoinAll] HUDNode hud, Optional <SingleNode <CTFHUDMessagesComponent> > messages) {
public void PlayReturnSound(FlagDeliveryEvent e, SingleNode <FlagComponent> flag, [JoinAll] SingleNode <CTFSoundsComponent> ctfSoundsNode) { ctfSoundsNode.component.FlagWin.Play(); }