Example #1
0
 private void OnPopupAnswer(MessageController.MessageAnswer answer)
 {
     if (answer == MessageController.MessageAnswer.Ok) // When therapist details were updated
     {
         m_mainController.ShowScreen(ScreensIndex.ViewTherapistDetails);
         m_statusText.text = string.Empty;
     }
     else if (answer == MessageController.MessageAnswer.Yes) // When some of the details of the therapist were changed and home button was pressed
     {
         if (isHomePressed)
         {
             m_mainController.ShowScreen(ScreensIndex.TherapistScreen);
             isHomePressed = false;
         }
         else if (isBackPressed)
         {
             m_mainController.ShowScreen(ScreensIndex.ViewTherapistDetails);
             isBackPressed = false;
         }
         m_statusText.text = string.Empty;
     }
     else if (answer == MessageController.MessageAnswer.Cancel) // When some of the details of the therapist were changed and home button was pressed
     {
         isBackPressed = false;
         isHomePressed = false;
     }
 }
Example #2
0
 private void OnPopupAnswer(MessageController.MessageAnswer answer)
 {
     if (answer == MessageController.MessageAnswer.Yes)
     {
         m_mainController.LogoutTherapist();
     }
 }
Example #3
0
    private void OnPopupAnswer(MessageController.MessageAnswer answer)
    {
        try
        {
            if (answer == MessageController.MessageAnswer.Yes) // When the user realy want to quit
            {
                if (m_mainController.CurrentPatient != null)
                {
                    m_mainController.LogoutPatient(PinchConstants.PatientsDirectoryPath + m_mainController.CurrentPatient.Id);
                }
                if (m_mainController.LoggedInTherapist != null)
                {
                    m_mainController.LogoutTherapist();
                }
                //If we are running in the editor
#if UNITY_EDITOR
                //Stop playing the scene
                UnityEditor.EditorApplication.isPlaying = false;
                return;
#endif
                Application.Quit();
            }
        }
        catch (Exception e)
        {
            MainController.PrintToLog(e.ToString(), MainController.LogType.Error);
        }
    }
 private void OnPopupAnswer(MessageController.MessageAnswer answer)
 {
     if (answer == MessageController.MessageAnswer.Yes)
     {
         m_mainController.LogoutPatient(FilePath);
     }
 }
 public void OnPopupReturn(MessageController.MessageAnswer ans)
 {
     if (ans == MessageController.MessageAnswer.Yes)
     {
         m_mainController.Logout();
     }
 }
 private void OnPopupAnswerFromHome(MessageController.MessageAnswer answer)
 {
     if (answer == MessageController.MessageAnswer.Yes)
     {
         m_mainController.ShowScreen(ScreensIndex.TherapistScreen);
         m_statusText.text = string.Empty;
     }
 }
 private void OnPopupAnswerFromBack(MessageController.MessageAnswer answer)
 {
     if (answer == MessageController.MessageAnswer.Yes)
     {
         m_mainController.ShowScreen(ScreensIndex.ViewPatientDetails);
         m_statusText.text = string.Empty;
     }
 }
 private void OnPopupAnswerFromDeleteInfo(MessageController.MessageAnswer answer)
 {
     if (answer == MessageController.MessageAnswer.Yes)
     {
         QuestFileManager.DeleteInformationLogFile();
         m_mainController.ShowPopup(MessageController.MessageType.Succsess, "Information Log was deleted!");
     }
 }
 private void OnPopupAnswer(MessageController.MessageAnswer answer)
 {
     if (answer == MessageController.MessageAnswer.Yes)
     {
         m_mainController.LogoutPatient(FilePath);
     }
     else if (answer == MessageController.MessageAnswer.Cancel)
     {
         m_mainController.ShowScreen(ScreensIndex.PatientScreen);
     }
 }
Example #10
0
 private void OnPopupAnswerFromDeleteInfo(MessageController.MessageAnswer answer)
 {
     if (answer == MessageController.MessageAnswer.Yes)
     {
         // Yes delete info log!
     }
     else
     {
         // Never mind
     }
 }
Example #11
0
 private void OnPopupAnswerFromPaint(MessageController.MessageAnswer answer)
 {
     if (answer == MessageController.MessageAnswer.Yes)
     {
         // Yes do something with paint
     }
     else
     {
         // Never mind
     }
 }
 private void OnPopupAnswer(MessageController.MessageAnswer answer)
 {
     if (answer == MessageController.MessageAnswer.Ok) // When new patient user was created
     {
         m_mainController.ShowScreen(ScreensIndex.PatientScreen);
         ClearScreen();
     }
     else if (answer == MessageController.MessageAnswer.Yes) // When some of the input fields where not empty and home button was pressed
     {
         m_mainController.ShowScreen(ScreensIndex.TherapistScreen);
         ClearScreen();
     }
 }
 private void OnPopupAnswer(MessageController.MessageAnswer answer)
 {
     if (answer == MessageController.MessageAnswer.Ok) // When new therapist user was created
     {
         m_mainController.ShowScreen(ScreensIndex.Login);
         ClearScreen();
     }
     else if (answer == MessageController.MessageAnswer.Yes) // When some of the input fields where not empty and back button was pressed
     {
         m_mainController.ShowScreen(ScreensIndex.Login);
         ClearScreen();
     }
     else if (answer == MessageController.MessageAnswer.Cancel) // When some of the input fields where not empty and back button was pressed
     {
         m_mainController.ShowScreen(ScreensIndex.AddNewTherapist);
     }
 }
 private void OnPopupAnswerFromPaint(MessageController.MessageAnswer answer)
 {
     if (answer == MessageController.MessageAnswer.Yes)
     {
         if (m_isPaint)
         {
             StopPaint();
             m_mainController.CurrentSettings.SkyBoxColor       = m_mainController.LoggedInTherapist.Settings.SkyBoxColor;
             m_mainController.CurrentSettings.ButtonsColorBlock = m_mainController.LoggedInTherapist.Settings.ButtonsColorBlock;
             m_mainController.CurrentSettings.ButtonsTextColor  = m_mainController.LoggedInTherapist.Settings.ButtonsTextColor;
             m_mainController.UpdateColors();
         }
     }
     else if (answer == MessageController.MessageAnswer.Cancel)
     {
         if (m_isPaint)
         {
             m_colorPickergameObj.SetActive(true);
         }
     }
 }
 private void OnPopupAnswerFromConfirm(MessageController.MessageAnswer answer)
 {
     m_mainController.ShowScreen(ScreensIndex.ViewPatientDetails);
 }