public virtual void DrawUI()
 {
     if (Enabled)
     {
         _leftArrow.Draw();
         _rightArrow.Draw();
     }
 }
Example #2
0
 public override void Draw()
 {
     if (Enabled)
     {
         _leftArrow.Draw();
         _rightArrow.Draw();
     }
 }
Example #3
0
        public override void DrawUI()
        {
            _dieDummy.Draw();
            _deathFade.Draw();

            if (gotControl)
            {
                _continueLabel.Draw();
                _yesLabel.Draw();
                _noLabel.Draw();

                _selector.Draw();
            }
        }
Example #4
0
        public override void DrawUI()
        {
            base.DrawUI();

            _selector.Draw();

            _save1Label.Draw();
            _save2Label.Draw();
            _save3Label.Draw();
            _settingsLabel.Draw();

            _inputLabel.Draw();

            _substate.DrawUI();
        }
Example #5
0
        public override void DrawUI()
        {
            base.DrawUI();

            selector.Draw();
        }