Example #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.CompareTag("key"))
     {
         collision.SendMessage("PickUp", numOfKeys);
         numOfKeys++;
         ES3.Save <int>("numOfKeys", numOfKeys, "KeyNumber.es3");
         MenuDisplay.AddKeys(numOfKeys);
         HUD.AddKeys(numOfKeys);
     }
 }
Example #2
0
    void Start()
    {
        if (ES3.FileExists("KeyNumber.es3"))
        {
            numOfKeys = ES3.Load <int>("numOfKeys", "KeyNumber.es3");
        }
        else
        {
            numOfKeys = 0;
        }

        MenuDisplay.AddKeys(numOfKeys);
        Debug.Log("Number of keys: " + numOfKeys);
    }