public void UpdateSeedSelect() { seedSelect.ClearOptions(); string[] seeds = md.GetMusicalSeeds(); List <Dropdown.OptionData> options = new List <Dropdown.OptionData>(); for (int i = 0; i < seeds.Length; i++) { Dropdown.OptionData item = new Dropdown.OptionData(); item.text = seeds[i]; options.Add(item); } seedSelect.AddOptions(options); }
public void UpdateMusicalSeedList() { Dropdown musicalSeedChange = GameObject.Find("MusicalSeedSelect").GetComponent <Dropdown>(); musicalSeedChange.ClearOptions(); string[] seeds = md.GetMusicalSeeds(); List <Dropdown.OptionData> options = new List <Dropdown.OptionData>(); for (int i = 0; i < seeds.Length; i++) { Dropdown.OptionData item = new Dropdown.OptionData(); item.text = seeds[i]; options.Add(item); } musicalSeedChange.AddOptions(options); }