public void UpdateSeedSelect()
    {
        seedSelect.ClearOptions();
        string[] seeds = md.GetMusicalSeeds();
        List <Dropdown.OptionData> options = new List <Dropdown.OptionData>();

        for (int i = 0; i < seeds.Length; i++)
        {
            Dropdown.OptionData item = new Dropdown.OptionData();
            item.text = seeds[i];
            options.Add(item);
        }
        seedSelect.AddOptions(options);
    }
    public void UpdateMusicalSeedList()
    {
        Dropdown musicalSeedChange = GameObject.Find("MusicalSeedSelect").GetComponent <Dropdown>();

        musicalSeedChange.ClearOptions();
        string[] seeds = md.GetMusicalSeeds();
        List <Dropdown.OptionData> options = new List <Dropdown.OptionData>();

        for (int i = 0; i < seeds.Length; i++)
        {
            Dropdown.OptionData item = new Dropdown.OptionData();
            item.text = seeds[i];
            options.Add(item);
        }
        musicalSeedChange.AddOptions(options);
    }