public void DifficultyLevel1(object sender, EventArgs e)
    {
        Debug.Log("DiffLevel: 1");
		_currentDifficultyLevel = 1;

		Data data = _dataLevelOne.GetData();

		eOperation = data.GetOperationData();
		left = data.GetLeftData();
		right = data.GetRightData();
    }
Example #2
0
	public Data(MechanicsManager.enumOperation operation, double left, double right)
	{
		_operation = operation;
		_left = (float)left;
		_right = (float)right;
	}