/*
     * public ParticleSystem CallParticle(Vector3 position, float duration)
     * {
     *
     *  return particleSystem;
     * }*/


    private void Awake()
    {
        poolManager = this;
    }
Example #2
0
 private void OnEnable()
 {
     mySelectedScript        = target as Mb_PoolManager;
     Undo.undoRedoPerformed += MyUndoCallback;
 }