Example #1
0
 void OnTriggerEnter(Collider obje)
 {
     if (obje.transform.tag == TagTarget)
     {
         obje.gameObject.GetComponent <Mortal>().getHit(Damage, Attacker, AtackType);
         Master.AddMoney(Master.Dross.GetComponent <Ataque>().hab22.moneyPerShoot);
         Master.coin.SetBool("Attacking", true);
         Master.coin.gameObject.GetComponent <AudioSource>().PlayOneShot(coinSound);
         Destroy(gameObject);
     }
     else if (obje.transform.tag == "Escenario" || obje.transform.tag == "Nexo")
     {
         Destroy(gameObject);
     }
 }