public static void BuildMap(byte[,] map, MapScript mapScript, MapStyle mapStyle) { mapScript.FloorTileMap.ClearAllTiles(); mapScript.WallTileMap.ClearAllTiles(); mapScript.TopTileMap.ClearAllTiles(); mapScript.SetMapStyle(mapStyle); ApplyFloorTiles(mapScript, mapStyle); BuildWallTiles(mapScript, mapStyle); LightingImageEffect.Instance.SetBaseColor(mapStyle.LightingSettings); BuildCollisionMapFromFloorTilemap(mapScript.FloorTileMap); }