Example #1
0
        //public void AddMapPlayer()

        public void AddMapEnemy(MapEnemy mapEnemy, bool addToMap = true)
        {
            Entity entity = Entity.CreateInstance(GameState.Instance.EntityManager);

            entity.GetTransform().Parent = this.Parent.GetTransform();
            new MapEnemyComponent(entity, mapEnemy);
            EnemyEntites.Add(entity);
            if (addToMap)
            {
                _mapInstance.AddMapEnemy(mapEnemy);
            }
        }