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C# (CSharp) MapEditor.AddTile Examples
Programming Language:
C# (CSharp)
Class/Type:
MapEditor
Method/Function:
AddTile
Examples at hotexamples.com:
1
C# (CSharp) MapEditor.AddTile - 1 examples found
. These are the top rated real world C# (CSharp) examples of
MapEditor.AddTile
from package SRPGCK extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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CheckCamera(3)
CreateMap(3)
DeleteMap(2)
GenerateMap(2)
Clear(2)
CloseMap(2)
CheckCanPlaceMapObject(2)
ChangeTileSprite(2)
Draw(2)
ExecuteCommend(2)
DrawTileset(1)
DrawWithBrush(1)
DrawPreview(1)
Dispose(1)
EditCell(1)
EditCommand(1)
EditGeometryAsync(1)
Active(1)
EditMaps(1)
FindEnemy(1)
DeleteNode(1)
Generate(1)
GenerateMesh(1)
GetAllMapsPaths(1)
GetArrayLength(1)
GetBlockPositionFromWorldPoint(1)
GetDim(1)
GetFitImage(1)
FindPathToTarget(1)
Delete(1)
DeleteMode(1)
ClearTiles(1)
AddNewTexture(1)
AddTile(1)
CancelPlacement(1)
ChangeResolution(1)
CheckMoveable(1)
ClearAllData(1)
ClearMap(1)
ClearTile(1)
Click(1)
DeleteCommand(1)
CloneAs(1)
Close(1)
CopyCommand(1)
Create(1)
CreateCell(1)
CreateMapMeshes(1)
CreateNewNode(1)
CutCommand(1)
Frequently Used Methods
CheckCamera (3)
CreateMap (3)
DeleteMap (2)
GenerateMap (2)
Clear (2)
CloseMap (2)
CheckCanPlaceMapObject (2)
ChangeTileSprite (2)
Draw (2)
ExecuteCommend (2)
Frequently Used Methods
DrawTileset (1)
DrawWithBrush (1)
DrawPreview (1)
Dispose (1)
EditCell (1)
EditCommand (1)
EditGeometryAsync (1)
Active (1)
EditMaps (1)
FindEnemy (1)
DeleteNode (1)
Generate (1)
GenerateMesh (1)
GetAllMapsPaths (1)
GetArrayLength (1)
GetBlockPositionFromWorldPoint (1)
GetDim (1)
GetFitImage (1)
FindPathToTarget (1)
Delete (1)
Frequently Used Methods
DeleteNode (1)
Generate (1)
GenerateMesh (1)
GetAllMapsPaths (1)
GetArrayLength (1)
GetBlockPositionFromWorldPoint (1)
GetDim (1)
GetFitImage (1)
FindPathToTarget (1)
Delete (1)
DeleteMode (1)
ClearTiles (1)
AddNewTexture (1)
AddTile (1)
CancelPlacement (1)
ChangeResolution (1)
CheckMoveable (1)
ClearAllData (1)
ClearMap (1)
ClearTile (1)
Click (1)
DeleteCommand (1)
CloneAs (1)
Close (1)
CopyCommand (1)
Create (1)
CreateCell (1)
CreateMapMeshes (1)
CreateNewNode (1)
CutCommand (1)
Frequently Used Methods
DeleteMode (1)
ClearTiles (1)
AddNewTexture (1)
AddTile (1)
CancelPlacement (1)
ChangeResolution (1)
CheckMoveable (1)
ClearAllData (1)
ClearMap (1)
ClearTile (1)
Click (1)
DeleteCommand (1)
CloneAs (1)
Close (1)
CopyCommand (1)
Create (1)
CreateCell (1)
CreateMapMeshes (1)
CreateNewNode (1)
CutCommand (1)
AddMap (1)
GetJson (1)
MapEditor Class Documentation
Example #1
0
Show file
public override void Apply() { _MapEditor.AddTile(_TileIndex, _RemovedTile); }