Example #1
0
    static List<Node> GetChildNodes(Node parent, Vector3 target, MapController map)
    {
        List<Node> children = new List<Node>();

        Vector3[] directions = { Vector3.forward, Vector3.right, Vector3.back, Vector3.left };

        foreach (var direction in directions)
        {
            int x = (int)parent.Position.x + (int)direction.x;
            int z = (int)parent.Position.z + (int)direction.z;

            TileType tile = map.GetTileType(x, z);

            if (tile.isWalkable)
            {
                children.Add(new Node(parent.Position + direction, parent.MovesFromStart + 1,
                    CalculateTilesBetween(parent.Position + direction, target),
                    parent));
            }
        }

        return children;
    }