public static void Test_1() { var mallardDuck = new MallardDuck(); mallardDuck.Display(); mallardDuck.PerformFly(); mallardDuck.SetFlyBehavior(new FlyNoWay()); mallardDuck.PerformFly(); mallardDuck.PerformQuack(); mallardDuck.SetFlyBehavior(new FlyLikeRocket()); mallardDuck.PerformFly(); }
// Use this for initialization void Start() { Duck millard = new MallardDuck(); millard.PerformQuack(); millard.PerformFly(); millard.SetFlyBehavior(new FlyNoWay()); millard.SetQuackBehavior(new MuteQuack()); millard.PerformQuack(); millard.PerformFly(); }
public void Duck_Behaviors_CanChangeBehaviorAtRuntime() { Duck mallard = new MallardDuck(); mallard.Display(); Assert.AreEqual("Quack!", mallard.Quack()); Assert.AreEqual("I can fly!", mallard.Fly()); mallard.SetQuackBehavior(new MuteQuack()); mallard.SetFlyBehavior(new FlyNoWay()); Assert.AreEqual("<silence>", mallard.Quack()); Assert.AreEqual("I can't fly", mallard.Fly()); }
static void Main(string[] args) { Console.WriteLine("Create Mallard Duck"); Console.WriteLine(); Duck duck = new MallardDuck(); duck.Display(); duck.PerformQuack(); duck.PerformFly(); duck.Swim(); Console.WriteLine(); Console.WriteLine("Change the state"); Console.WriteLine(); duck.SetFlyBehavior(new FlyRocketPowered()); duck.SetQuackBehavior(new MuteQuack()); duck.Display(); duck.PerformQuack(); duck.PerformFly(); duck.Swim(); }