Example #1
0
 void ChangeWeapon(int wid)
 {
     if (weaponid != wid)
     {
         if (wid == 0)
         {
             ismelee = true;
         }
         else
         {
             ismelee = false;
         }
         blockshot = true;
         if (gunflash != null)
         {
             gunflash.enabled = false;
         }
         audiosrc.light.enabled = false;
         audiosrc.GetComponent <MainScript>().weap_light.enabled = false;
         controller.DisableSniper();
         oldid    = weaponid;
         weaponid = wid;
         changing = true;
     }
 }