Example #1
0
        internal static void GetMain(WalkerDetail detail, MainLua mainLua)
        {
            List <WalkerGear> walkers = detail.walkers;
            WalkerMetadata    meta    = detail.walkerMetadata;

            if (detail.walkers.Count > 0)
            {
                mainLua.AddToOpeningVariables("questWalkerGearList", "{}");
                mainLua.AddToOpeningVariables("playerWGResetPosition");
                mainLua.AddToOpeningVariables("walkerGearGameId");
                mainLua.AddToOpeningVariables("inMostActiveQuestArea", "true");
                mainLua.AddToOpeningVariables("exitOnce", "true");

                mainLua.AddToQuestTable(BuildWalkerList(detail));

                mainLua.AddToAuxiliary(OneTimeAnnounce);
                mainLua.AddToAuxiliary(ReboundWalkerGear);
                mainLua.AddToQStep_Main(ExitTrap, EnterTrap, FinishTimerActiveArea, FinishTimerCooldown);
                mainLua.AddToQStep_Main(QStep_MainCommonMessages.mechaCaptureTargetMessages);

                mainLua.AddToAuxiliary("local setupOnce = true");
                mainLua.AddToOnUpdate("setupOnce = this.SetupGearsQuest(setupOnce)");
                mainLua.AddToAuxiliary(SetupGearsQuest);

                mainLua.AddToQStep_Start_OnEnter(BuildWalkerGameObjectIdList);
                mainLua.AddToAuxiliary(BuildWalkerGameObjectIdList);

                if (walkers.Any(walker => walker.isTarget))
                {
                    CheckQuestGenericEnemy checkQuestMethod = new CheckQuestGenericEnemy(mainLua, checkWalkerGear, meta.objectiveType);
                    foreach (WalkerGear walker in walkers)
                    {
                        if (walker.isTarget)
                        {
                            mainLua.AddToTargetList(walker.GetObjectName());
                        }
                    }
                }
            }
        }
Example #2
0
        public static void GetMain(EnemyDetail detail, MainLua mainLua)
        {
            List <Enemy>  enemies = detail.enemies;
            EnemyMetadata meta    = detail.enemyMetadata;

            mainLua.AddToOpeningVariables("SUBTYPE", $@"""{meta.subtype}""");

            mainLua.AddToQuestTable(BuildEnemyList(enemies));
            bool hasSpawn  = false;
            bool hasTarget = false;

            foreach (Enemy enemy in enemies)
            {
                if (enemy.spawn)
                {
                    hasSpawn = true;
                    if (enemy.isTarget)
                    {
                        hasTarget = true;
                        mainLua.AddToTargetList(enemy.GetObjectName());
                    }
                }
            }

            if (hasSpawn)
            {
                string questarmor     = $"isQuestArmor = {(HasArmors(enemies) ? "true" : "false")}";
                string questZombie    = $"isQuestZombie = {(HasZombie(enemies) ? "true" : "false")}";
                string questBalaclava = $"isQuestBalaclava = {(HasBalaclavas(enemies) ? "true" : "false")}";
                mainLua.AddToQuestTable(questarmor, questZombie, questBalaclava);

                if (hasTarget)
                {
                    mainLua.AddToQStep_Main(QStep_MainCommonMessages.genericTargetMessages);
                    CheckQuestGenericEnemy CheckEnemy = new CheckQuestGenericEnemy(mainLua, CheckIsSoldier, meta.objectiveType);
                }
            }
        }
Example #3
0
        private static string BuildMain(CoreDetails coreDetails, DetailManager[] managers)
        {
            MainLua mainLua = new MainLua();

            mainLua.AddToOpeningVariables("this", "{}");
            mainLua.AddToOpeningVariables("quest_step", "{}");
            mainLua.AddToOpeningVariables("StrCode32", "Fox.StrCode32");
            mainLua.AddToOpeningVariables("StrCode32Table", "Tpp.StrCode32Table");
            mainLua.AddToOpeningVariables("GetGameObjectId", "GameObject.GetGameObjectId");
            mainLua.AddToOpeningVariables("ELIMINATE", "TppDefine.QUEST_TYPE.ELIMINATE");
            mainLua.AddToOpeningVariables("RECOVERED", "TppDefine.QUEST_TYPE.RECOVERED");
            mainLua.AddToOpeningVariables("KILLREQUIRED", "9");

            string cpNameString = coreDetails.CPName;

            if (coreDetails.CPName == "NONE")
            {
                /*
                 * if (LoadAreas.isAfgh(coreDetails.locationID))
                 * {
                 *  cpNameString = @"""afgh_plantSouth_ob"""; // empty ob for afgh. doesn't trigger interrogations?
                 * }
                 * else if (LoadAreas.isMafr(coreDetails.locationID))
                 * {
                 *  cpNameString = @"""mafr_factory_cp"""; // empty cp for mafr
                 * }
                 * else
                 * {
                 */
                cpNameString = $"InfMain.GetClosestCp{{{coreDetails.coords.xCoord},{coreDetails.coords.yCoord},{coreDetails.coords.zCoord}}}";
                //}
            }
            else
            {
                cpNameString = $@"""{coreDetails.CPName}""";
            }

            mainLua.AddToOpeningVariables("CPNAME", cpNameString);
            mainLua.AddToOpeningVariables("DISTANTCP", $@"""{QuestObjects.Enemy.EnemyInfo.ChooseDistantCP(coreDetails.CPName, coreDetails.locationID)}""");
            mainLua.AddToOpeningVariables("questTrapName", $@"""trap_preDeactiveQuestArea_{coreDetails.loadArea}""");

            mainLua.AddToQuestTable("questType = ELIMINATE");
            mainLua.AddToQuestTable("soldierSubType = SUBTYPE");
            mainLua.AddToQuestTable(BuildCpList(coreDetails));

            foreach (DetailManager manager in managers)
            {
                manager.AddToMainLua(mainLua);
            }

            return(mainLua.GetMainLuaFormatted());
        }