Example #1
0
    void Start()
    {
        enemy           = GameObject.FindGameObjectWithTag("Enemy");
        enemyController = enemy.GetComponent <EnemyController>();
        // EnemyController = new EnemyController ();
        enemyModel = enemy.GetComponent <EnemyModel> ();

        magic      = GameObject.FindGameObjectWithTag("PlayerAttackMagic");
        magicModel = magic.GetComponent <MagicModel>();
    }
Example #2
0
 // Use this for initialization
 void Start()
 {
     monsterModel = MonsterModel.GetInstance();
     itemModel    = ItemModel.GetInstance();
     magicModel   = MagicModel.GetInstance();
     playerModel  = PlayerModel.GetInstance();
     OnXmlLoadEnemy();
     OnXmlLoadItem();
     OnXmlLoadPlayer();
     OnXmlLoadMagic();
 }
Example #3
0
    void Awake()
    {
        Magic      = GameObject.FindGameObjectWithTag("EnemyAttackMagic");
        MagicModel = Magic.GetComponent <MagicModel>();

        player           = GameObject.FindGameObjectWithTag("Player");
        playerModel      = player.GetComponent <PlayerModel> ();
        playerController = player.GetComponent <PlayerController> ();

        //enemy = GameObject.FindGameObjectWithTag ("Enemy");
        //enemyModel = enemy.gameObject.GetComponent<EnemyModel> ();
    }
Example #4
0
	// Use this for initialization
	void Start () 
    {
        magicModel = MagicModel.GetInstance();
        SetMagicData();
	}