Example #1
0
        public void AfterOutputAvailable(AlgorithmRun <MSInput, MSOutput> run)
        {
            this.run = run;
            output   = run.Output;

            Visible      = true;
            currentLevel = 1;
            LookAtTrajectory(output.GetTrajectoryAtLevel(currentLevel));
        }
Example #2
0
        protected override void RenderWorld()
        {
            Trajectory2D trajectory = output.GetTrajectoryAtLevel(currentLevel);

            DrawTrajectoryEdges(trajectory, 2.5f, Color.Red);
        }