Example #1
0
        private MOBA[] ReadMOBAChunk(uint size, BinaryReader bin)
        {
            var numBatches = size / 24;
            var batches    = new MOBA[numBatches];

            for (var i = 0; i < numBatches; i++)
            {
                batches[i] = bin.Read <MOBA>();
            }
            return(batches);
        }
Example #2
0
        private MOBA[] ReadMOBAChunk(BlizzHeader subchunk, BinaryReader subbin)
        {
            var numBatches = subchunk.Size / 24; //24 bytes per MOBA
            //Console.WriteLine(numBatches + " batches!");
            var batches = new MOBA[numBatches];

            for (var i = 0; i < numBatches; i++)
            {
                batches[i] = subbin.Read <MOBA>();
            }
            return(batches);
        }