static int _m_OnCreate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaNormalBehaiour gen_to_be_invoked = (LuaNormalBehaiour)translator.FastGetCSObj(L, 1); { XLua.LuaTable _luains = (XLua.LuaTable)translator.GetObject(L, 2, typeof(XLua.LuaTable)); XLua.LuaTable _param = (XLua.LuaTable)translator.GetObject(L, 3, typeof(XLua.LuaTable)); var gen_ret = gen_to_be_invoked.OnCreate(_luains, _param); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _g_get_LuaClass(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaNormalBehaiour gen_to_be_invoked = (LuaNormalBehaiour)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.LuaClass); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static public LuaTable CreateIns(GameObject go, LuaTable lua_class, LuaTable param) { LuaTable ret = null; do { LuaNormalBehaiour mb = go.AddComponent <LuaNormalBehaiour>(); if (null == mb) { ZLog.E(go, "create {0} err", lua_class); break; } ret = mb.OnCreate(lua_class, param); }while(false); return(ret); }
static public LuaTable Attach(GameObject go, string stript_name, LuaTable param) { LuaTable ret = null; do { LuaNormalBehaiour mb = go.AddComponent <LuaNormalBehaiour>(); if (null == mb) { ZLog.E(go, "create {0} err", stript_name); break; } ret = mb.OnLoad(stript_name, param); }while(false); return(ret); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { var gen_ret = new LuaNormalBehaiour(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to LuaNormalBehaiour constructor!")); }
static int _m_OnLoad(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaNormalBehaiour gen_to_be_invoked = (LuaNormalBehaiour)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TTABLE)) { string _stript_name = LuaAPI.lua_tostring(L, 2); XLua.LuaTable _param = (XLua.LuaTable)translator.GetObject(L, 3, typeof(XLua.LuaTable)); var gen_ret = gen_to_be_invoked.OnLoad(_stript_name, _param); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TTABLE) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TTABLE)) { XLua.LuaTable _luains = (XLua.LuaTable)translator.GetObject(L, 2, typeof(XLua.LuaTable)); XLua.LuaTable _param = (XLua.LuaTable)translator.GetObject(L, 3, typeof(XLua.LuaTable)); var gen_ret = gen_to_be_invoked.OnLoad(_luains, _param); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to LuaNormalBehaiour.OnLoad!")); }
static int _m_DoUnload(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaNormalBehaiour gen_to_be_invoked = (LuaNormalBehaiour)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.DoUnload( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_AttachIns_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); XLua.LuaTable _luains = (XLua.LuaTable)translator.GetObject(L, 2, typeof(XLua.LuaTable)); XLua.LuaTable _param = (XLua.LuaTable)translator.GetObject(L, 3, typeof(XLua.LuaTable)); var gen_ret = LuaNormalBehaiour.AttachIns(_go, _luains, _param); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }