Example #1
0
 // unity awake
 void Awake()
 {
     // create the components
     m_waves         = gameObject.AddComponent <Waves>();
     m_headache      = gameObject.AddComponent <Headache>();
     m_coloredRays   = gameObject.AddComponent <ColoredRays>();
     m_lowResolution = gameObject.AddComponent <LowResolution>();
 }
Example #2
0
 public Videos(LowBandwidth lowBandwidth, LowResolution lowResolution, StandardResolution standardResolution)
 {
     this.VideoLowBandwidth       = lowBandwidth;
     this.VideoLowResolution      = lowResolution;
     this.VideoStandardResolution = standardResolution;
 }
Example #3
0
 public Images(StandardResolution standard, LowResolution low, Thumbnail thumb)
 {
     this.Standard = standard;
     this.Low      = low;
     this.Thumb    = thumb;
 }