void createLang()
    {
        string fileNameWithoutExtension = newLang + "LocalizedText";
        string fileName = fileNameWithoutExtension + ".json";
        string filePath = ScriptableObjectConstant.FullLocalizedJsonFolder + fileName;

        JsonWrappingClass <LocalizationElement> jsonWrapper = new JsonWrappingClass <LocalizationElement>(newTexts.ToList());
        string dataAsJson = JsonUtility.ToJson(jsonWrapper);

        File.WriteAllText(filePath, dataAsJson);

        localizationText.addLanguage(newLang, (Object)Resources.Load <Object>(ScriptableObjectConstant.ResourceLocalizedJsonFolder + fileNameWithoutExtension));
        newLang  = "";
        newTexts = new LocalizationElement[0];
        EditorGUI.FocusTextInControl("");
    }