/// Called when the user stops looking on the GameObject, after OnGazeEnter /// was already called. public void OnGazeExit() { SetGazedAt(false); if (gameObject.name.Equals("ButtonStartRec")) { Transform btnTransform = gameObject.transform.Find("ApiButtonText"); LocalizationText localizationText = btnTransform.gameObject.GetComponent <LocalizationText>(); localizationText.UpdateKey("voice_say_content_2"); } }