public override void CheckForPackets() { while (LocalClientServer.ServerToClientPending()) { BinaryReader reader = LocalClientServer.ReadServerToClientPacket(); OnReceivePacket((PacketID)reader.ReadByte(), reader); LocalClientServer.EndReadingServerToClientPacket(); } }
public override void SendPacket() { LocalClientServer.SendClientToServerPacket(); }
public override bool PacketPending() { return(LocalClientServer.ServerToClientPending()); }
public override BinaryWriter GetWriter() { return(LocalClientServer.StartClientToServerPacket()); }
public override void SendPacket() { LocalClientServer.SendServerToClientPacket(); }
public override bool PacketPending() { return(LocalClientServer.ClientToServerPending()); }