void Start() { GameObject offsetObject = GameObject.FindGameObjectWithTag ("BendingMaster"); offsetScript = offsetObject.GetComponent<BendingMasterOffset> (); rend = GetComponent<Renderer> (); }
void Start() { GameObject offsetObject = GameObject.FindGameObjectWithTag("BendingMaster"); offsetScript = offsetObject.GetComponent <BendingMasterOffset> (); rend = GetComponent <Renderer> (); }