//public void btnRandomClick() //{ // GameObject ui = UIController.Instance.CreateObject("UI/RandomUI", UIController.Instance.mCanvas); // ui.GetComponent<RandomUI>().SetItemData(m_richDataEntry); //} //public void btnKeepClick() //{ // GameObject ui = UIController.Instance.CreateObject("UI/KeepUI", UIController.Instance.mCanvas); //} public void btnBuyClick() { RichEngine.Instance.m_dataCenter.SetBuy(UIController.Instance.mLottryType, m_richDataEntry.m_Issue); mListItemUI.refreshBuy(); btnCloseClick(); }