public void Trigger(string trigger) { Debug.Log("Handel trigger - " + trigger); switch (trigger) { ////////////////////// INTRODUCTION /////////////////////////////////////////////// case "Start": if (state == "none") { state = "preShow"; light.Blackout(); digitalButtons.startComm1 = true; } break; case "Got-incomingCall": if (state == "preShow") { // user has .... DONE SOMETHING state = "Intro"; // movie - load video#0 video.PlayVideo(videoFiles[0], false); // true => loop the video // audio - play audio#0 //audio.clip = audioFiles[0]; // "audio name" <- add a comment to know what audio file is playing //audio.Play (); // lighting - orange all walls //light.Light("/lighting fadeAdd SR1 255 128 0 0 255"); StartCoroutine(WaitToTrigger("Got-call1Ended", (float)videoFiles[0].length + 2.01f)); } break; case "Got-call1Ended": //video.PlayVideo (); digitalButtons.startAsteroids = true; break; ///////////////////////// SYSTEM 1 ///////////////////////////////////////////// case "Got-ShipHit": if (state == "Intro") { // user has ... state = "ShipHit"; // movie - load video#0 //video.PlayVideo (videoFiles[0], true); // true => loop the video // audio - play audio#0 audio.clip = audioFiles[0]; // "audio name" <- add a comment to know what audio file is playing audio.Play(); // lighting - orange all walls StartCoroutine(FlashingLights()); digitalButtons.sfx.clip = digitalButtons.sfxClips[15]; digitalButtons.sfx.Play(); StartCoroutine(WaitToTrigger("Got-Comm2", audioFiles[0].length + 0.01f)); } break; case "Got-Comm2": if (state == "ShipHit") { // user has ... state = "Override"; // movie - load video#0 //video.PlayVideo (videoFiles[0], true); // true => loop the video // audio - play audio#0 audio.clip = audioFiles[1]; // "audio name" <- add a comment to know what audio file is playing audio.Play(); // lighting - orange all walls //light.Light("/lighting fadeAdd SR1 255 0 0 0 255"); digitalButtons.overrideAccess = true; digitalButtons.decreaseO2 = true; } break; case "Got-ShipDocked": video.PlayVideo(videoFiles[1], false); digitalButtons.decreaseO2 = false; digitalButtons.pod1InUse = false; digitalButtons.pod2InUse = false; digitalButtons.pod1InUse = false; digitalButtons.pod4InUse = false; digitalButtons.pod5InUse = false; digitalButtons.shipRadarMoveSpeed = 0; digitalButtons.engine.Stop(); light.Light("/lighting fadeAdd K 0 0 0 0 0"); StartCoroutine(WaitToTrigger("Got-EndGame", (float)videoFiles[1].length + 0.01f)); break; case "Got-EndGame": StartCoroutine(digitalButtons.Die()); break; ///////////////////////// POSSIBLE PHIDGET ///////////////////////////////////////////// case "Got-Toggle1": // turn on LED feedback LEDFeedback("Toggle1", ledON); digitalButtons.toggle1 = true; digitalButtons.pod1InUse = true; digitalButtons.sfx.clip = digitalButtons.sfxClips[0]; digitalButtons.sfx.Play(); if (digitalButtons.pod2InUse || digitalButtons.pod3InUse || digitalButtons.pod4InUse || digitalButtons.pod5InUse) { digitalButtons.pod2InUse = false; digitalButtons.pod3InUse = false; digitalButtons.pod4InUse = false; digitalButtons.pod5InUse = false; audio.clip = audioFiles[2]; audio.Play(); } break; case "Got-Toggle2": // turn on LED feedback LEDFeedback("Toggle2", ledON); digitalButtons.pod2InUse = true; digitalButtons.toggle2 = true; digitalButtons.sfx.clip = digitalButtons.sfxClips[1]; digitalButtons.sfx.Play(); if (digitalButtons.pod1InUse || digitalButtons.pod3InUse || digitalButtons.pod4InUse || digitalButtons.pod5InUse) { digitalButtons.pod1InUse = false; digitalButtons.pod3InUse = false; digitalButtons.pod4InUse = false; digitalButtons.pod5InUse = false; audio.clip = audioFiles[2]; audio.Play(); } break; case "Got-Toggle3": // turn on LED feedback LEDFeedback("Toggle3", ledON); digitalButtons.toggle3 = true; digitalButtons.pod3InUse = true; digitalButtons.sfx.clip = digitalButtons.sfxClips[2]; digitalButtons.sfx.Play(); if (digitalButtons.pod2InUse || digitalButtons.pod1InUse || digitalButtons.pod4InUse || digitalButtons.pod5InUse) { digitalButtons.pod2InUse = false; digitalButtons.pod1InUse = false; digitalButtons.pod4InUse = false; digitalButtons.pod5InUse = false; audio.clip = audioFiles[2]; audio.Play(); } break; case "Got-Toggle4": // turn on LED feedback LEDFeedback("Toggle4", ledON); digitalButtons.pod4InUse = true; digitalButtons.sfx.clip = digitalButtons.sfxClips[3]; digitalButtons.sfx.Play(); if (digitalButtons.pod2InUse || digitalButtons.pod1InUse || digitalButtons.pod3InUse || digitalButtons.pod5InUse) { digitalButtons.pod2InUse = false; digitalButtons.pod3InUse = false; digitalButtons.pod1InUse = false; digitalButtons.pod5InUse = false; audio.clip = audioFiles[2]; audio.Play(); } digitalButtons.toggle4 = true; break; case "Got-Toggle5": // turn on LED feedback LEDFeedback("Toggle5", ledON); digitalButtons.pod5InUse = true; digitalButtons.sfx.clip = digitalButtons.sfxClips[4]; digitalButtons.sfx.Play(); if (digitalButtons.pod2InUse || digitalButtons.pod1InUse || digitalButtons.pod3InUse || digitalButtons.pod4InUse) { digitalButtons.pod2InUse = false; digitalButtons.pod3InUse = false; digitalButtons.pod4InUse = false; digitalButtons.pod1InUse = false; audio.clip = audioFiles[2]; audio.Play(); } digitalButtons.toggle5 = true; break; case "Lost-Toggle1": // turn off LED feedback LEDFeedback("Toggle1", ledOFF); digitalButtons.toggle1 = false; digitalButtons.pod1InUse = false; break; case "Lost-Toggle2": // turn off LED feedback LEDFeedback("Toggle2", ledOFF); digitalButtons.toggle2 = false; digitalButtons.pod2InUse = false; break; case "Lost-Toggle3": // turn off LED feedback LEDFeedback("Toggle3", ledOFF); digitalButtons.toggle3 = false; digitalButtons.pod3InUse = false; break; case "Lost-Toggle4": // turn off LED feedback LEDFeedback("Toggle4", ledOFF); digitalButtons.toggle4 = false; digitalButtons.pod4InUse = false; break; case "Lost-Toggle5": // turn off LED feedback LEDFeedback("Toggle5", ledOFF); digitalButtons.toggle5 = false; digitalButtons.pod5InUse = false; break; /*case "Got-Hole1": * // turn on LED feedback * LEDFeedback ("Hole1", ledON); * * break; * case "Got-Hole2": * // turn on LED feedback * LEDFeedback ("Hole2", ledON); * * break; * case "Lost-Hole1": * // turn off LED feedback * LEDFeedback ("Hole1", ledOFF); * * break; * case "Lost-Hole2": * // turn off LED feedback * LEDFeedback ("Hole2", ledOFF); * * break;*/ case "Got-CoverToggle1": // turn on LED feedback digitalButtons.knife1 = true; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("CoverToggle1", ledON); break; case "Got-CoverToggle2": // turn on LED feedback digitalButtons.knife2 = true; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("CoverToggle2", ledON); break; case "Got-CoverToggle3": // turn on LED feedback digitalButtons.knife3 = true; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("CoverToggle3", ledON); break; case "Lost-CoverToggle1": // turn off LED feedback digitalButtons.knife1 = false; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("CoverToggle1", ledOFF); break; case "Lost-CoverToggle2": // turn off LED feedback digitalButtons.knife3 = false; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("CoverToggle2", ledOFF); break; case "Lost-CoverToggle3": // turn off LED feedback LEDFeedback("CoverToggle3", ledOFF); break; case "Got-Key": break; case "Lost-Key": break; case "Got-AlClip1": // turn on LED feedback digitalButtons.alClip1 = true; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("AlClip1", ledON); break; case "Got-AlClip2": // turn on LED feedback digitalButtons.alClip2 = true; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("AlClip2", ledON); break; case "Got-AlClip3": // turn on LED feedback digitalButtons.alClip3 = true; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("AlClip3", ledON); break; case "Got-AlClip4": // turn on LED feedback digitalButtons.alClip4 = true; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("AlClip4", ledON); break; case "Lost-AlClip1": // turn off LED feedback digitalButtons.alClip1 = false; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("AlClip1", ledOFF); break; case "Lost-AlClip2": // turn off LED feedback digitalButtons.alClip2 = false; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("AlClip2", ledOFF); break; case "Lost-AlClip3": // turn off LED feedback digitalButtons.alClip3 = false; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("AlClip3", ledOFF); break; case "Lost-AlClip4": // turn off LED feedback digitalButtons.alClip4 = false; StartCoroutine(digitalButtons.Gyroscope()); LEDFeedback("AlClip4", ledOFF); break; case "Got-Knife1": // turn on LED feedback LEDFeedback("Knife1", ledON); break; case "Got-Knife2": // turn on LED feedback LEDFeedback("Knife2", ledON); break; case "Got-Knife3": // turn on LED feedback LEDFeedback("Knife3", ledON); break; case "Lost-Knife1": // turn off LED feedback LEDFeedback("Knife1", ledOFF); break; case "Lost-Knife2": // turn off LED feedback LEDFeedback("Knife2", ledOFF); break; case "Lost-Knife3": // turn off LED feedback LEDFeedback("Knife3", ledOFF); break; case "Got-cirTouchTouch": // when you receive a touch event you dont get the value so request it osc.SendOSCMessage("/phidget cirTouch getSensor"); // turn on LED feedback //LEDFeedback ("CirTouch", ledON); break; case "Lost-cirTouchTouch": // turn off LED feedback //LEDFeedback ("CirTouch", ledOFF); break; case "Got-cirTouchNear": break; case "Lost-cirTouchNear": break; case "Got-circularTouch0": break; case "Got-circularTouch1": break; case "Got-circularTouch2": break; case "Got-circularTouch3": break; case "Got-circularTouch4": break; case "Got-circularTouch5": break; case "Got-circularTouch6": break; case "Got-circularTouch7": break; case "Got-circularTouch8": break; case "Got-circularTouch9": break; ////////////////////// UTILITY /////////////////////////////////////////////// case "On-Panel1": // turn on LED feedback for Panel1 LEDFeedback("Panel1", ledON); break; case "Off-Panel1": // turn off LED feedback for Panel1 LEDFeedback("Panel1", ledOFF); break; case "On-Panel2": // turn on LED feedback for Panel2 LEDFeedback("Panel2", ledON); break; case "Off-Panel2": // turn off LED feedback for Panel2 LEDFeedback("Panel2", ledOFF); break; case "On-Panel3": // turn on LED feedback for Panel3 LEDFeedback("Panel3", ledON); break; case "Off-Panel3": // turn off LED feedback for Panel3 LEDFeedback("Panel3", ledOFF); break; case "On-LeftLight": // turn on LED feedback for LeftLight LEDFeedback("LeftLight", ledON); break; case "Off-LeftLight": // turn off LED feedback for LeftLight LEDFeedback("LeftLight", ledOFF); break; case "On-RightLight": // turn on LED feedback for RightLight LEDFeedback("RightLight", ledON); break; case "Off-RightLight": // turn off LED feedback for RightLight LEDFeedback("RightLight", ledOFF); break; ////////////////////// END CASES /////////////////////////////////////////////// } }