Example #1
0
 void Start()
 {
     sound = GetComponent <PrepareSound>();
     LightDeviceManager.RegisterEmitter(this);
     innerSphere = transform.FindChild("Sphere").FindChild("LightSphere");
 }
Example #2
0
 void OnDestroy()
 {
     LightDeviceManager.UnregisterEmitter(this);
 }
 // Update is called once per frame
 void Update()
 {
     LitByLight = LightDeviceManager.DiscreteLit(gameObject);
     UpdateLit();
 }