Example #1
0
    public void GameOver()
    {
        gameOverScreen.SetActive(true);
        Time.timeScale   = 0.0f;
        gameOver         = true;
        Cursor.lockState = CursorLockMode.None;

        lifeSystem.LooseLife();

        if (lifeSystem.LeftLifes() <= 0)
        {
            retryButton.SetActive(false);
        }
    }