Example #1
0
        public static Matrix SetIdentity()
        {
            Matrix matrix = new Matrix();

            LibuiLibrary.uiDrawMatrixSetIdentity(LibuiConvert.ToLibuiDrawMatrix(matrix));
            return(matrix);
        }
Example #2
0
 public void Transform(Matrix matrix) => LibuiLibrary.uiDrawTransform(Handle.DangerousGetHandle(), LibuiConvert.ToLibuiDrawMatrix(matrix));
Example #3
0
 public SizeD TransformToSize()
 {
     LibuiLibrary.uiDrawMatrixTransformSize(LibuiConvert.ToLibuiDrawMatrix(this), out double width, out double height);
     return(new SizeD(width, height));
 }
Example #4
0
 public PointD TransformToPoint()
 {
     LibuiLibrary.uiDrawMatrixTransformPoint(LibuiConvert.ToLibuiDrawMatrix(this), out double x, out double y);
     return(new PointD(x, y));
 }
Example #5
0
 public void Invert() => LibuiLibrary.uiDrawMatrixInvert(LibuiConvert.ToLibuiDrawMatrix(this));
Example #6
0
 public static void Multiply([Out]  Matrix dest, [In]  Matrix src) => LibuiLibrary.uiDrawMatrixMultiply(LibuiConvert.ToLibuiDrawMatrix(dest), LibuiConvert.ToLibuiDrawMatrix(src));
Example #7
0
 public void Skew(double x, double y, double xamount, double yamount) => LibuiLibrary.uiDrawMatrixSkew(LibuiConvert.ToLibuiDrawMatrix(this), x, y, xamount, yamount);
Example #8
0
 public void Rotate(double x, double y, double amount) => LibuiLibrary.uiDrawMatrixRotate(LibuiConvert.ToLibuiDrawMatrix(this), x, y, amount);
Example #9
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 public void Scale(double xCenter, double yCenter, double x, double y) => LibuiLibrary.uiDrawMatrixScale(LibuiConvert.ToLibuiDrawMatrix(this), xCenter, yCenter, x, y);
Example #10
0
 public void Translate(double x, double y) => LibuiLibrary.uiDrawMatrixTranslate(LibuiConvert.ToLibuiDrawMatrix(this), x, y);